gpsnmeajp / Easyvirtualmotioncaptureforunity
Licence: mit
バーチャルモーションキャプチャーからOSCで姿勢情報を受信してUnityシーンに反映するスクリプト群です。 UnityPackage1つで簡単導入、ランタイムでももちろん動作。プロトコルは公開されており拡張可能
Stars: ✭ 128
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#EVMC4U - EasyVirtualMotionCaptureForUnity
かんたんにばもきゃとUnityつなぐやつ
バーチャルモーションキャプチャーからOSCで姿勢情報を受信してUnityシーンに反映するスクリプト群です。
UnityPackage1つで簡単導入、ランタイムでももちろん動作。プロトコルはVirtualMotionCaptureProtocolに準拠。
あなたのしたい表現、使いたい機能、アセットを邪魔しません。
Unity5.6.3p1 〜 Unity2019.3(beta)まで動作確認済み(~v3.6)
Unity2018.4.23f1 〜 Unity2020.1.2.f1まで動作確認済み(v3.7~)
説明書とダウンロード方法
How to use(English)
お問合せ先(Discordサーバー)
バーチャルモーションキャプチャーとはサポート窓口が違いますのでご注意ください。
(作者が違います)
動作にはsh_akiraさんのVirtualMotionCapture(v0.36~)が必要です。
https://sh-akira.github.io/VirtualMotionCapture/download.html
かっこいいカメラ切替はCine Switcherが便利です
Licence
MIT Licence
以下のライブラリに依存しています。
作者
gpsnmeajp
https://sabowl.sakura.ne.jp/gpsnmeajp/
関連情報
UnrealEngine版はVMC4UE
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