All Projects → nondeterministic → eureka

nondeterministic / eureka

Licence: GPL-3.0 license
Old-school CRPG engine, editor and game

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Eureka - party like it's 1985!

Build Status

Eureka is an old-school computer roleplaying-game (CRPG) engine as well as work in progress and has been for about 10 years on and off. It comes with one demo game that can already be played.

Disclaimer

I am of the opinion that CRPGs in the truest sense of the word have more or less disappeared after the late 1980s. What followed then was a wave of action adventures, wrongly labelled as CRPGs, that lacked depth and traded immersive game play for hollywood-like graphics/sound effects, and complex multi-dimensional models of a gaming world for some boring, linear story telling. And don't get me started on online multiplayer - I have a life.

So, no, I won't update the graphics (much), and what you see below is not a bug. It is, what you get. If you don't like that, do us both a favour and get back to your Playstation before you contact me about it.

However, if at this point, you're still reading, then perhaps you will find Eureka's approach appealing.

Installation and starting

Right now, there exist only some pre-releases, which you can obtain from the releases section on this page and then install like any other GNU-software package (that is, configure, make, sudo make install). Alternatively, you can pull the C++ sources from here, and call autogen.sh to create a configure script and Makefile for you. You will need to have SDL2, Boost >= 1.7.x, GTKMM-3.x, libxml++-3.0 and Lua5.3 installed in order to build it.

After you did a make install, you can play the demo game by invoking

eureka Demoworld

on your terminal, where Demoworld is simply the name of the demo game.

Beware of bugs though!

Screenshots

Exploring the vast outdoors landscapes Wilderness

Wandering around a town Indoors

Engaged in a battle in some dark, deep dungeon Battle

Conversations with town folks Conversation

Copyright

Eureka is copyrighted by Andreas Bauer, [email protected].

It is free of charge and released under the terms of the GPL 3.

Sources for additional multimedia files, used for the demo game that comes with it, are attributed in data/COPYRIGHT.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].