All Projects → JiepengTan → Fishmanshadertutorial

JiepengTan / Fishmanshadertutorial

Licence: mit
shader 中级教程

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layout: post title: "中级Shader教程00 总纲" date: 2018-03-26 16:09:03 author: Jiepeng Tan categories:

  • shader tutorial tags: shader_tutorial img_path: /assets/img/blog/ShaderTutorial2D/Snow mathjax: true

FishMan Shader Tutorial

配套视频

0.说在前面

1.内容

  1. 教程中会讲解在编写shader的常用技巧,以及在项目中如何使用这些shader
  2. 大量的实例如水,火,粒子,海洋,山脉,闪电等
  3. 一些shader实现的理论知识 因为本人也会点特效制作,所以本教程会有比较多的描绘自然现象的shader,如熔岩,雪花,冰,水,火,粒子,海洋,山脉,闪电等.
  4. 已经抽取一个RayMarching框架,更加方便编写raymarching shader

2.目录

1.理论知识


2.实例

  1. 2D Shader基础
  2. 3D Shader
  3. shader技术整合

4.专题


6.部分效果图:

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3.链接:

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