DrawSpaceSpace-game oriented rendering engine
Stars: ✭ 20 (-4.76%)
Mutual labels: perlin-noise
komihashVery fast, high-quality hash function (non-cryptographic, C) + PRNG
Stars: ✭ 68 (+223.81%)
Mutual labels: perlin-noise
OpenTK-PathTracerC# OpenGL Path Tracer, Real-Time GPU accelerated
Stars: ✭ 22 (+4.76%)
Mutual labels: compute-shader
perlin-toolkitAnimated perlin noise textures
Stars: ✭ 15 (-28.57%)
Mutual labels: perlin-noise
ShaderBoilerAimed to eliminate preprocessor hell in shaders and kernels.
Stars: ✭ 30 (+42.86%)
Mutual labels: compute-shader
Shan Shui InfProcedurally generated Chinese landscape painting.
Stars: ✭ 3,168 (+14985.71%)
Mutual labels: perlin-noise
go-perlinPerlin noise generator in Go
Stars: ✭ 70 (+233.33%)
Mutual labels: perlin-noise
Curl NoiseImplementation of curl noise for particles simulated on GPU with OpenGL
Stars: ✭ 42 (+100%)
Mutual labels: perlin-noise
ComputeShaderFlocking3D Flocking in Unity with the Compute Shader
Stars: ✭ 19 (-9.52%)
Mutual labels: compute-shader
YouTube tutorialI store all the code I used in my YouTube tutorial here. Feel free to download and play around them😉
Stars: ✭ 56 (+166.67%)
Mutual labels: perlin-noise
Noisy-NodesAdds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Stars: ✭ 186 (+785.71%)
Mutual labels: perlin-noise
GpuTrailComputeShader implementation trails for Unity
Stars: ✭ 86 (+309.52%)
Mutual labels: compute-shader
Terrain-Generation-StudyUsing Perlin noise to generate a map texture and then generate an LOD enabled terrain mesh from the map. This system was going to be used in a now abandoned project.
Stars: ✭ 23 (+9.52%)
Mutual labels: perlin-noise
GPUClothSimulationInUnityTrying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8
Stars: ✭ 107 (+409.52%)
Mutual labels: compute-shader
procedural-advmlTask-agnostic universal black-box attacks on computer vision neural network via procedural noise (CCS'19)
Stars: ✭ 47 (+123.81%)
Mutual labels: perlin-noise
Generative-Art-SketchesA Generative Art Gallery with the idea of creating a virtual Art Gallery with my creations. I have tried my hands on creating some visually appealing art using Cellular Automata, Recursive Grammar, Phyllotaxis, Sandpiles, Perlin Noise, IFS, Tiling.
Stars: ✭ 24 (+14.29%)
Mutual labels: perlin-noise