ShaderGlassOverlay for running GPU shaders on top of Windows desktop
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stc8#NVJOB STC8 v 3.2 (Custom shader for Unity SpeedTree 8)
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sparkar-pixelate-shadersimple script-only pixelate shader with Facebook SparkAR.
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shaderplaceReal-time collaborative GLSL livecode editor
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sparksl-noiseminimum proof of concept about procedural noise generation in SparkAR's shader language (SparkSL).
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KaloaderBeautiful animated placeholders for showing loading of data
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Mutual labels: color, gradient
Unity3DShadersSimple shaders for Unity3D that I created for games, for a challenge or following tutorials.
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pipeVFXA Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with CortexVFX and Gaffer. (and it builds booth, with support for Maya, Houdini and Nuke, if you have then installed!)
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Mutual labels: shaders, vfx
DynamiccolorYet another extension to manipulate colors easily in Swift and SwiftUI
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colrEasy terminal colors, with chainable methods.
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UigradientA simple and powerful library for using gradient layer, image, color
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EyeballUnity VFX Shader Graph sample
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ColorbandsUnity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor and RGB is the only color space available. ColorBand data type offers an alternative with less limitations. Creating ColorBands is fun and easy; they are stored as assets and can be accessed from code through an Evaluate method to get the color at time t, as for Gradient. RGB (or HSV) values are described by individual curves, allowing a better control over how the color function evolves between your points. Color bands are used in all kinds of applications including games, data visualization and other fields.
Stars: ✭ 137 (+661.11%)
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unity-reaction-diffusion(WIP) ✏️ Test of a Reaction-Diffusion simulated with a compute shader in Unity.
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ComplimentarygradientviewCreate complementary gradients generated from dominant and prominent colors in supplied image. Inspired by Grade.js
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ColorgradGo (Golang) color scales library for maps, charts, data-visualization & creative coding.
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GPU-Fog-ParticlesTextureless fog particles using a highly customizable shader to attenuate noise values.
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glsl-cos-paletteglsl function for making cosine palettes
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