All Projects → 0x000cb → Otc

0x000cb / Otc

Licence: cc0-1.0
OneTap crack runtime patcher and loader.

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🔮 OTC Loader [2.1] / Windows /


Hello. This loader loads and initializes onetap crack in the CS:GO.


Have questions? Connect to our Discord server: https://discord.gg/JeMKbzW


📎 FAQ

  • 🔶 How clone this repository ?
    • git clone https://github.com/0x000cb/otc.git && cd otc && git submodule update --init --recursive

  • PROBLEMS

    • Everything worked out, but when i inject onetap, menu it does not render.

      • Enable multi-threaded rendering (in csgo) and then inject OTC.
      • If everything still does not work before, add a flag to disable d3x9 in the CS: GO startup parameters.
    • I inject otc into the game but it freezes and doesn't respond. (And also the consumption of processor resources is reduced to 2-3%)

      • Try to open the console before the injection. The problem most often lies in the injector.

      p.s This issue is observed on Windows prior to version 10.

    • When you already fix what I need so much ??? I can’t play without it !!! (There should be a function name without which you cannot play)

      • First of all, we try to solve the most important problems.
      • In TODO, you can see the order in which work is currently being performed.
    • The game crashes when I try inject OTC.

      • Make sure you have the latest version of OTC.
      • If you inject an addon then try without it, very often it causes crashes.
      • Injector problems are also possible. (Try use process hacker)

      p.s Injection through crashhandler spoofing can also cause crashes.


  • 📑 DEVELOPMENT

    • I found this repository, but can't find OneTap source code.

      • Right. This is just a loader, that initializes & patch & invoke a binary file in game memory.
      • You can watch/patch file here.
    • How update signatures, index's, and netvars?

      • Signatures.

      • Index's

        • Function: CustomVirtualCaller
        • You just need to go to unknowncheats, find out which index the rest have shifted from, and how much, and set this as a rule in the method.
        • Example:
          • Shifting base: 179.
          • Shifting count: 2.
          •  if (index >= 179) {
                index += 2;
             } 
            
            
      • Netvars:

        • Vector: m_netvars
        • Just change the second argument in the structure to the current value. It's all. (Recommend use: hazedumper)
    • How to change the name in the watermark to your own?


💊 Issues

  • [ ] Attachments. (Chams) (#75)
  • [ ] Animations. (Chams) (#8)

🔧 In plans | Development

  • Add GUI. (+ Runtime staff support)
  • Rewrite with OOP + Only NativeAPI.

📦 Build


📜 Configs


💠 Credits

  • 0x000cb - it's me! (Project creator & reverse staff)
  • HoShiMin - Legacy & Native help. (Easy hook with HookLib :d)
  • playday3008 - Help with github & frequent pull requests.

  • ♥ Community - Thank you for helping to develop and improve the project.
  • ♥ toast, wnz, d3x - The creators of OT crack.

  • 🛡️ flyingllama - Creator of skeet tier security.
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