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LlglLow Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
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wgpu-mcRust-based replacement for the default Minecraft renderer
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eglfs🚀 EGL fullscreen platform plugin
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shodmouse-based window manager that can tile windows inside floating containers
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Mutual labels: x11
m1-machine-learning-testCode for testing various M1 Chip benchmarks with TensorFlow.
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Mutual labels: metal
metal cameraiOS metal camera with GPU shaders.
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Mutual labels: metal
android-3d-model-viewerAndroid app to load 3D models in obj, stl, dae & gltf format using pure OpenGL ES 2.0. Published on Play Store https://play.google.com/store/apps/details?id=org.andresoviedo.dddmodel2
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Mutual labels: renderer
LowLevelAPIDemoEvergine Low-Level API samples.
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Mutual labels: metal
shod-oldhybrid (floating and tiling) tabbed window manager
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Mutual labels: x11
virtualGizmo3DVirtual GIZMO - 3D object manipulator / orientator, via mouse, with pan and dolly/zoom features
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Mutual labels: metal
numpy-htmlRender NumPy arrays as HTML tables
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mmwmModern Minimalistic Window Manager
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Mutual labels: x11
DummyEngineSmall cross platform Vulkan/OpenGL 3d engine for personal experimentation
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Mutual labels: renderer
mojoshaderUse Direct3D shaders with other 3D rendering APIs.
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Mutual labels: metal
bgfx-header-extension-libraryHeader-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to complete common graphical tasks
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Mutual labels: metal
CrossWindow-Demos🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
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funcdDaemon for functional keys (works without X11)
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Mutual labels: x11
DuEngineAn efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
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Mutual labels: renderer
hotkey⌨️ cross-platform hotkey package
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Mutual labels: x11