All Projects → kchapelier → procjam2018

kchapelier / procjam2018

Licence: MIT license
Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.

Programming Languages

javascript
184084 projects - #8 most used programming language
stylus
462 projects

Projects that are alternatives of or similar to procjam2018

texturize
🤖🖌️ Generate photo-realistic textures based on source images. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.
Stars: ✭ 495 (+1078.57%)
Mutual labels:  texture-synthesis, texture-generation
Texturize
A unified framework for example-based texture synthesis, developed alongside my master's thesis.
Stars: ✭ 15 (-64.29%)
Mutual labels:  texture-synthesis, texture-generation
LifeBrush
A toolkit for painting agent-based mesoscale molecular simulations and illustrations.
Stars: ✭ 38 (-9.52%)
Mutual labels:  procedural-generation, texture-synthesis
fly
Flight simulator in OpenGL
Stars: ✭ 76 (+80.95%)
Mutual labels:  procedural-generation
fluid-earth
Fluid Earth is a WebGL-powered visualization of Earth's atmosphere and oceans
Stars: ✭ 75 (+78.57%)
Mutual labels:  webgl2
MultiTileBlueNoise
Storage for blue noise textures, including mixed-tiling textures, in results/
Stars: ✭ 16 (-61.9%)
Mutual labels:  procedural-generation
Drowsy
💤🖌️ AI making tiny Bitsy video games. Features an experimental generative structure inspired by GANs and Genetic Algorithms
Stars: ✭ 19 (-54.76%)
Mutual labels:  procedural-generation
Light-Propagation-Volumes
Implementation of Crytek's Light Propagation Volumes algorithm in WebGL
Stars: ✭ 47 (+11.9%)
Mutual labels:  webgl2
deck.gl-time-series-widget
A React Time Slider implementation for DECK.GL - (non)temporal data - by CPU filtering ⌛
Stars: ✭ 19 (-54.76%)
Mutual labels:  webgl2
glNoise
A collection of GLSL noise functions for use with WebGL with an easy to use API.
Stars: ✭ 185 (+340.48%)
Mutual labels:  webgl2
MetalCity
MetalCity - a procedural night city landscape generator
Stars: ✭ 29 (-30.95%)
Mutual labels:  procedural-generation
procedural
Procedural generation as a service
Stars: ✭ 81 (+92.86%)
Mutual labels:  procedural-generation
QuestWeaver
Procedurally generated quests and stories for computer games.
Stars: ✭ 60 (+42.86%)
Mutual labels:  procedural-generation
GuneyOzsanOutThereMusicVideo
Procedurally generated, real-time, demoscene style, open source music video made with Unity 3D for Out There by Guney Ozsan.
Stars: ✭ 26 (-38.1%)
Mutual labels:  procedural-generation
experiments
A centralized location for my WebGL and other demos.
Stars: ✭ 34 (-19.05%)
Mutual labels:  webgl2
balldrop
An experimental musical instrument, made with Godot 3.1.
Stars: ✭ 29 (-30.95%)
Mutual labels:  procedural-generation
niivue
a WebGL2 based NIFTI volume viewer
Stars: ✭ 84 (+100%)
Mutual labels:  webgl2
resimulated
1st place at Revision 2020 (PC 64K Intro)
Stars: ✭ 18 (-57.14%)
Mutual labels:  webgl2
Sceelix
A procedural generation software for automating 2D/3D content creation.
Stars: ✭ 98 (+133.33%)
Mutual labels:  procedural-generation
DungeonGenerator
Procdural dungeon generator for Unity3D
Stars: ✭ 402 (+857.14%)
Mutual labels:  procedural-generation

Graph.ical

https://www.kchapelier.com/graph.ical/

A procedural texture authoring application developed for PROCJAM 2018.

The main objective of this project is to have a free, intuitive and efficient graph-based web application for said authoring.

Potential use

  • Create procedural height maps for 3D applications.
  • Procedurally generate a full set of tileable textures (diffuse, normal maps, height maps, specular maps, ...) for 3D applications.
  • Generate tileable variations from a given tileable texture with very simple patch-based synthesis (graph). Works best with high density textures such as sand, gravels, dirt, ...
  • Generate a tileable textures from a given non-tileable texture (graph). Works best with highdensity textures such as sand, gravels, dirt, ...
  • Generate a normal map from a given image (graph).
  • Combine multiple b/w maps in a single image (graph)
  • Create complex custom effects to apply to images.
  • Usable as a prototyping tool for creative coding, without the coding (example, graph)
  • Generate black and white maps to use in page transitions in websites (example, graph).

More examples

How to use

Check the wiki.

Restrictions

  • The application is only supported on Firefox and Chrome as it depends on multiple modern API not available yet on other browsers.
  • The tool only deals with square textures. There is no plan to support the generation of non square textures.
  • The tool can currently only generate textures of 1024x1024 pixels.
  • The color control are currently rather limited, gradient maps have to be provided by the user.

How to report an issue ?

Either create an issue on Github or contact me on Twitter. Please provide the following information when applicable :

  • Your config (browser, browser version, os and graphic card)
  • A save of your graph
  • A screenshot of the issue (if it is a graphical bug)

How to contribute ?

Make sure to contact me, either on Twitter or through an issue on Github, so we can discuss the change(s) you'd like to make.

History

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].