An implementation of Wave Function Collapse with a focus on performance.
Gorched is terminal based game written in Go inspired by "The Mother of all games" Scorched Earth
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
A simple and easy-to-use fx sounds generator
Procedurally generated paintings of nonexistent flowers.
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Modular node based noise generation library using SIMD, C++17 and templates
Mapgen4 procedural wilderness map generator
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
Methods to create a sphere mesh
Map generator based on Voronoi Diagram and Perlin noise
🌊💥 N-dimensional Wave Function Collapse with infinite canvas
3D astronomy and space exploration program.
3D and 2D Texture generation using the compute shaders within the Unity engine.
Procedural map generator inspired by Slay the Spire.
A planet generator inspired by Planetarium.
An implementation of mxgmn/WaveFunctionCollapse in Python
A man. A horse. A nature.
Erics Magicavoxel Shaders
Shaders for MagicaVoxel including Terrain Generator, Life Game, Waterflow Emulator, Advanced Flood System etc.
The sources for our intros up to and including Chaos Theory
Complete street rule
The Complete Street Rule for ArcGIS CityEngine is a scenario oriented design tool intended to enable users to quickly create procedurally generated multimodal streets.
A repository of community-built prefabs and other enhancements for Oblige 7.70
Unity demo that uses a few tricks to build random nice-looking 3D cities
Web application for randomly generating pixel art icons.
Road network generation tool for Unity
This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron
PGDrive: an open-ended driving simulator with infinite scenes from procedural generation
openCL-accelerated python implementation of the Wave Function Collapse procgen algorithm
About math, programming and procedural generation
A game of lonely space adventure
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Procedural modeling in Blender using Node Editor
[Mirror] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World
Highly customizable library for procedural world generation based on real map data