All Projects → WearBlackAllDay → SeedCandy

WearBlackAllDay / SeedCandy

Licence: MIT license
A selection of useful tools regarding SeedFinding, packed in an (hopefully) accessible UI.

Programming Languages

java
68154 projects - #9 most used programming language

Projects that are alternatives of or similar to SeedCandy

rails-multi-environment-seeding
Example of using seeds in rails app
Stars: ✭ 13 (-71.74%)
Mutual labels:  seed
angular5-starter
⭐ An Angular5 Starter Kit :: Router, HttpClient, Forms, Services, Dev/Prod, HMR, Async/Lazy Routes and a very good structure for large applications by @naologic
Stars: ✭ 54 (+17.39%)
Mutual labels:  seed
seeder
Set up Seed app and start dev server by running one command
Stars: ✭ 44 (-4.35%)
Mutual labels:  seed
sapper-authentication-demo
A demonstration of Auth with Sapper + JWT + Server Side Rendering + RBAC
Stars: ✭ 102 (+121.74%)
Mutual labels:  seed
metal-seed
🤖🌱 An Apple Metal starter repo that you could use to get the ball rolling.
Stars: ✭ 32 (-30.43%)
Mutual labels:  seed
vsts-extension-ts-seed-simple
Very simple seed project for developing a VSTS extension
Stars: ✭ 61 (+32.61%)
Mutual labels:  seed
Electron React Webpack
Electron + React 16 + Webpack 4 template with ES6, JSX and hot reloading.
Stars: ✭ 231 (+402.17%)
Mutual labels:  seed
seed-barista
☕️ Barista: CSS unit testing with Javascript
Stars: ✭ 24 (-47.83%)
Mutual labels:  seed
enterprise-angular-seed
Angular CLI based seed application incorporating many best practices typically needed in Enterprise apps.
Stars: ✭ 62 (+34.78%)
Mutual labels:  seed
example-app
Example app showcasing fulls1z3's Angular libraries
Stars: ✭ 27 (-41.3%)
Mutual labels:  seed
ui5-webcomponents-react-seed
Seed of UI5 Web Components for React
Stars: ✭ 12 (-73.91%)
Mutual labels:  seed
svelte-box
A truffle box for svelte
Stars: ✭ 60 (+30.43%)
Mutual labels:  seed
vuejs-typestyle-seed
VueJS + TypeStyle seed using JSX
Stars: ✭ 20 (-56.52%)
Mutual labels:  seed
javascript-seed-project
Seed project for JavaScript based apps. Just clone and code.
Stars: ✭ 17 (-63.04%)
Mutual labels:  seed
fe-standard-config-seed
前端通用代码规范自动化接入
Stars: ✭ 18 (-60.87%)
Mutual labels:  seed
jsrand
A seeded pseudo-random number generator for JavaScript.
Stars: ✭ 19 (-58.7%)
Mutual labels:  seed
psa-seedkey-algorithm
PSA/Stellantis (Peugeot, Citroen, DS, Opel) Seed/Key Algorithm to unlock ECUs configuration and download
Stars: ✭ 34 (-26.09%)
Mutual labels:  seed
angular2-webpack-advance-starter
An advanced Angular2 Webpack Starter project with support for ngrx/store, ngrx/effects, ng2-translate, angulartics2, lodash, NativeScript (*native* mobile), Electron (Mac, Windows and Linux desktop) and more.
Stars: ✭ 49 (+6.52%)
Mutual labels:  seed
Minecraft-Backdoor
Invisible, customizable backdoor for Minecraft Spigot Plugins.
Stars: ✭ 147 (+219.57%)
Mutual labels:  seed
vue-vuex-typescript-webpack-seed
A seed project with vue, vuex, typescript & webpack with hot reloading and all the good stuf
Stars: ✭ 35 (-23.91%)
Mutual labels:  seed

SeedCandy

This project is a free and open-source standalone tool which offers various tweaks and operations that can be done to (partial) Minecraft seeds.

Downloads

You can find downloads for SeedCandy on the GitHub releases page.


General Behaviour

  • all operations use the minecraft version specified in the top left corner (newest by default)
  • will generally try to multithread queries if your input list exceeds twice the amount of threads on your pc

DungeonCracker

This tab finds possible StructureSeeds (NOT a WorldSeed) based on information about a dungeon.

  • GUI
    • left click: toggle mossy/cobble
    • right click: toggle known/unknown
    • orientation: north is upwards
  • Inputfields
    • size: dimension of your dungeonfloor (including the blocks hidden below walls)
    • x, y, z: coordinates of the spawner block (f3 "looking at")
    • biome: the biome the dungeon is in (only relevant for 1.16+ dungeons)
    • "010101...": string representation of the dungeonfloor (should only be edited if you wish to enter manual data)
  • Buttons
    • "crack": displays the bits of information you have currently collected and starts the cracking process (if this has no output, your data is flawed and if it has your dungeon data is correct, but the version can still be wrong)

StructureSeed

This tab finds possible WorldSeeds from StructureSeeds and offers to check WorldSeeds for Biome-restrictions.

  • input
    • manually enter or paste in your seed(s) line per line
    • avoid whitespaces if possible
  • biome entry
    • enter coordinates and type of biome you wish to check for / know about
    • when cracking a WorldSeed 5-6 entries are sufficient
    • rows left blank are ignored
  • buttons
    • "reverse to nextLong()": outputs maximum 2 WorldSeeds per StructureSeed, assuming the world was randomly generated. This does not require any biome-entries, but can fail if the seed was manually entered.
    • "crack with biomes": scans all possible WorldSeeds from input (65536 per StructureSeed) and returns results that match the specified biome-criteria (might take a few seconds, but will not miss a WorldSeed); this operation is always threaded
    • "verify WorldSeeds": performs the same operation, but on a WorldSeed (no SisterSeeds are used)

WorldSeed

This tab offers various operations that can be done to get information about your WorldSeed.

  • input
    • manually enter or paste in your seed(s) line per line
    • avoid whitespaces if possible
  • buttons
    • "check for nextLong()": outputs whether a seed can be randomly generated by Minecraft or not
    • "locate Quadhuts": scans seeds for quadruple-WitchHuts (~2 seconds per seed, multithreaded for multiple entries)
    • "show Spawnpoint": will output the spawn coordinates of a seed (can be slow, multithreaded for multiple entries)
    • "convert to hash": outputs the SHA2-representation of the seed
    • "switch to ShadowSeed": outputs the shadow of the seed (same biomes, different everything else)
    • "get SisterSeeds" outputs the 65536 sisters of the seed (same structures and nether, different biomes; can take a while for a long list of seeds due to size of the output)
    • "reduce to StructureSeed": outputs the lower 48 bits (StructureSeed) of the seed that only contain information about structures (can output itself if the upper 16 bits are 0)
    • "get any other type of Seed": if you need those, odds are you know what you are doing ;)

License

SeedCandy is licensed under MIT, a free and open-source license. For more information, please read the license file.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].