HelloMetalA Suite of Metal Examples written in Swift 4.2. Highlights: Model I/O - SceneKit - OpenEXR.
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HerebedragonsA basic 3D scene implemented with various engines, frameworks or APIs.
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YALCTYet Another Live Coding Tool - Powered by Veldrid and elbow grease
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SatinA 3D Graphics Framework built on Apple's Metal
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FlockingAn example showing how to use SwiftUI, Satin, Forge and Youi to simulate birds flocking via a compute particle system (n-body).
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Ios Learning Materials📚Curated list of articles, web-resources, tutorials and code repositories that may help you dig a little bit deeper into iOS [and Apple Platforms].
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Shadertoy BrowserShadertoy browser & viewer for Mac built in Rust
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MetalscopeMetal-backed 360° panorama view for iOS
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muleMinimal USD Layout Editor
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Methanekit🎲 Modern 3D graphics made simple with cross-platform C++17 meta-API on top of DirectX 12 & Metal (Vulkan is coming)
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Arkit SamplerCode examples for ARKit.
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metal cameraiOS metal camera with GPU shaders.
Stars: ✭ 68 (+70%)
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Videngine3D graphics for iOS using Metal and Swift
Stars: ✭ 86 (+115%)
Mutual labels: metal, shaders
Glsl OptimizerGLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
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GltfkitAn Objective-C glTF 2.0 loader and Metal-based renderer
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JSceneKitPort of SceneKit framework to JavaScript
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The ForgeThe Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
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RavEngineA fast, easy to use C++20 3D game library for modern computers
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MetalPlayerA video player using Metal.
Stars: ✭ 68 (+70%)
Mutual labels: metal, shaders