Survive the Strange
This is a study project, an introduction to the Unity Engine in the 3D perspective. The game is a simple FPS, that has some very simple concepts. The player must:
- Get an order of items to proceed
- Shoot hostile turrets
- Avoid mines and a hostile plane
- Escape the island
Project Features
The project includes implementations of several things. The most important:
- Terrain
- Water
- Animator
- 3D Physics
- Raycasting
- Simple AI State Machine
- Particle Effects
- Lights
- User Interface
- Scene Management
- Audio
- Camera Occlusion
Final Notes
Feel free to study and create projects based on this repository, but always add the appropriate credits. All assets I used were free on the Asset Store and weren't used commercialy. Believe me, if I could, I would rewrite it from scratch, but it works as it is so it does its job.
Send a message if you have any questions!