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→ joaoborks
2 open source projects by joaoborks
[ Open user page on Github ]
1.
Unity Fastpacedmultiplayer
Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation
✭ 162
unity
server
networking
client
multiplayer
prediction
unet
entity
interpolation
2.
unity-3d-simplefps
Simple FPS 3D Game made on Unity
✭ 17
C#
ShaderLab
HLSL
game
fps
unity3d
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