All Projects → jfranmora → Unity Postprocessing Old Monitor Shader

jfranmora / Unity Postprocessing Old Monitor Shader

Licence: mit
Camera effect for use in Unity with PostProcessingStackV2

Labels

Projects that are alternatives of or similar to Unity Postprocessing Old Monitor Shader

Unity Shader Demo
Some demo created by Unity Shader
Stars: ✭ 399 (+2247.06%)
Mutual labels:  shaderlab
Shaderproject
A container for all sorts of handy shaders.
Stars: ✭ 431 (+2435.29%)
Mutual labels:  shaderlab
Anything about game
A wonderful list of Game Development resources.
Stars: ✭ 541 (+3082.35%)
Mutual labels:  shaderlab
Unity Miscellaneous Shaders
Miscellaneous Shaders in Unity, WIP(maybe?)
Stars: ✭ 403 (+2270.59%)
Mutual labels:  shaderlab
Unitytoonshader
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
Stars: ✭ 429 (+2423.53%)
Mutual labels:  shaderlab
Unityoutlineshader
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Stars: ✭ 450 (+2547.06%)
Mutual labels:  shaderlab
Unityspecialeffectwithdepth
Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +
Stars: ✭ 375 (+2105.88%)
Mutual labels:  shaderlab
Addressables Sample
Demo project using Addressables package
Stars: ✭ 616 (+3523.53%)
Mutual labels:  shaderlab
Shadertutorials
unity shader tutorials
Stars: ✭ 429 (+2423.53%)
Mutual labels:  shaderlab
Unitypcss
Nvidia's PCSS soft shadow algorithm implemented in Unity
Stars: ✭ 533 (+3035.29%)
Mutual labels:  shaderlab
Sci Fi Ui
Stars: ✭ 411 (+2317.65%)
Mutual labels:  shaderlab
Toonwatershader
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
Stars: ✭ 424 (+2394.12%)
Mutual labels:  shaderlab
Unityurpunlitscreenspacedecalshader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Stars: ✭ 455 (+2576.47%)
Mutual labels:  shaderlab
Unitygrassgeometryshader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
Stars: ✭ 402 (+2264.71%)
Mutual labels:  shaderlab
Unity Shaders
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
Stars: ✭ 564 (+3217.65%)
Mutual labels:  shaderlab
Unity Wireframe
General purpose wireframe shaders for use in Unity.
Stars: ✭ 378 (+2123.53%)
Mutual labels:  shaderlab
Lowpoly Water Unity
Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.
Stars: ✭ 448 (+2535.29%)
Mutual labels:  shaderlab
Metaball Sample
Metaball-sample
Stars: ✭ 16 (-5.88%)
Mutual labels:  shaderlab
Fishmanshadertutorial
shader 中级教程
Stars: ✭ 575 (+3282.35%)
Mutual labels:  shaderlab
Unityvisualizations
Collection of shaders and visual effects created for Unity 3D.
Stars: ✭ 472 (+2676.47%)
Mutual labels:  shaderlab

[Unity] Old Monitor Shader - Post Processing Stack V2

Camera effect for PostProcessingStackV2

How to use

  1. Install PostProcessingStackV2 in your Unity Project.
  2. Add the folder "JfranMora" under Assets from this repository.
  3. The camera effect is in JfranMora/OldMonitor.
  4. Enjoy!
Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].