XJINE / Unity_overreaction
Licence: bsd-3-clause
Deform mesh like a cartoon.
Stars: ✭ 37
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Unity_OverReaction
Deform mesh like a cartoon animation.
How to Use
Just attach OverRaction.cs
to your object.
Field | Description |
---|---|
maxDeformScale | Object will not be stretched over this value. |
minDeformScale | Object will not be compressed over this value. |
deformPower | Object gets more deformable when this value get more. |
undeformPower | Object gets more undeformable when this value get more. |
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