evoplexEvoplex is a fast, robust and extensible platform for developing agent-based models and multi-agent systems on networks. It's available for Windows, Linux and macOS.
Stars: ✭ 98 (+216.13%)
Mutual labels: cellular-automata
The Powder ToyWritten in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
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Mutual labels: cellular-automata
deno-wgpuExperimental Deno bindings to Mozilla's gfx-rs WebGPU implementation. See https://github.com/denoland/deno/issues/7863
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Mutual labels: webgpu
conwaysteMultiplayer Conway's Game of Life (desktop app + server) implemented in Rust
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Mutual labels: cellular-automata
python-algorithms-and-simulationsDifferent algorithms and simulations from gravity simulations to cellular automata, implemented in python.
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Mutual labels: cellular-automata
webgpu-native-examplesCollection of C-language examples that demonstrate basic rendering and computation in WebGPU native.
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Mutual labels: webgpu
alchemyGenerate any a-by-( b + c ) finite rectangle SVG containing potentially Infinitely many a-by-( 2 * b ) finite rectangles animated along a number line of ( ( c - b ) / a )^n scale symmetry.
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Mutual labels: cellular-automata
WebGPU-Step-By-StepWebGPU Tutorial: Step-by-step graphics programming with WebGPU - the next-generation graphics API for the web.
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Mutual labels: webgpu
logic-life-searchCellular automata search program
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Mutual labels: cellular-automata
wgsl reflectA WebGPU Shading Language parser and reflection library for Javascript.
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Mutual labels: webgpu
ws-ldn-10Generative design workshop (Clojure/ClojureScript)
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Mutual labels: cellular-automata
AlgorithmsFree hands-on course with the implementation (in Python) and description of several computational, mathematical and statistical algorithms.
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Mutual labels: cellular-automata
Roguelike-Procedual-Cave-GeneratorA procedurally generated, cave-like dungeon/map creator for rogue-like games using the cellular automata method. During its development, I solved a common/limiting problem with this algorithm that might explain why it is not more commonly implemented in such games.
Stars: ✭ 26 (-16.13%)
Mutual labels: cellular-automata
rlifesrcA Game of Life pattern searcher written in Rust. 用 Rust 搜索生命游戏中的图样。
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Mutual labels: cellular-automata
ton-langA visual programming language, evaluated as a cellular automaton
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Mutual labels: cellular-automata
cabasaA generic 2D cellular automaton simulator
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Mutual labels: cellular-automata
Mixed Cell Cellullar AutomataThe Mixed-Cell Cellullar Automata (MCCA) provides a new approach to enable more dynamic mixed landuse modeling to move away from the analysis of static patterns. One of the biggest advantages of mixed-cell CA models is the capability of simulating the quantitative and continuous changes of multiple landuse components inside cells.
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Mutual labels: cellular-automata
RASM3D Ray-Tracing WebGPU Game Engine Written in Rust WebAssembly.
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Mutual labels: webgpu
cellularA simple command-line tool that generates gif images and animations from elementary cellular automata
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Mutual labels: cellular-automata
ALPACAA Language for the Pithy Articulation of Cellular Automata
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Mutual labels: cellular-automata