DiligentcoreCore functionality of Diligent Engine
Stars: ✭ 263 (-88.03%)
ShaderconductorShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Stars: ✭ 1,146 (-47.86%)
BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Stars: ✭ 10,252 (+366.42%)
RenderdocRenderDoc is a stand-alone graphics debugging tool.
Stars: ✭ 5,969 (+171.57%)
DiligentsamplesSample projects demonstrating the usage of Diligent Engine
Stars: ✭ 138 (-93.72%)
ReshadeA generic post-processing injector for games and video software.
Stars: ✭ 2,285 (+3.96%)
DiligentengineA modern cross-platform low-level graphics library and rendering framework
Stars: ✭ 2,142 (-2.55%)
LlglLow Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Stars: ✭ 1,011 (-54%)
PmtechLightweight, multi-platform, data-oriented game engine.
Stars: ✭ 478 (-78.25%)
KieroUniversal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
Stars: ✭ 374 (-82.98%)
PbrAn implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Stars: ✭ 722 (-67.15%)
KlaygeKlayGE is a cross-platform open source game engine with plugin-based architecture.
Stars: ✭ 1,646 (-25.11%)
HlslexplorerSee how hardware understands your HLSL
Stars: ✭ 91 (-95.86%)
Xray 16Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Stars: ✭ 1,806 (-17.83%)
EzfilterA lightweight (<180KB), easy-to-extend Android filter and dynamic sticker framework for adding filters and stickers for camera, video, bitmap and view.(一个轻量级(<180KB)、易扩展的Android滤镜和动态贴纸框架,支持摄像头、视频、图片和视图添加滤镜和贴纸。)
Stars: ✭ 155 (-92.95%)
GlowGL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
Stars: ✭ 316 (-85.62%)
Debug DrawImmediate-mode, renderer agnostic, lightweight debug drawing API.
Stars: ✭ 366 (-83.35%)
Mapbox Gl NativeInteractive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL
Stars: ✭ 4,091 (+86.12%)
Xray 15X-Ray Engine 1.5 expansion. Original version was used in S.T.A.L.K.E.R.: Clear Sky.
Stars: ✭ 151 (-93.13%)
Opengl.netModern OpenGL bindings for C#.
Stars: ✭ 473 (-78.48%)
OpentkThe Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
Stars: ✭ 2,284 (+3.91%)
OuzelC++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Stars: ✭ 607 (-72.38%)
Zoomlayout2D zoom and pan behavior for View hierarchies, images, video streams, and much more, written in Kotlin for Android.
Stars: ✭ 688 (-68.7%)
Starwars.androidThis component implements transition animation to crumble view into tiny pieces.
Stars: ✭ 1,942 (-11.65%)
Vk9Direct3D 9 compatibility layer using Vulkan.
Stars: ✭ 799 (-63.65%)
Rabbittoolbox🤸🏾♀️👗开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
Stars: ✭ 309 (-85.94%)
ZepZep - An embeddable editor, with optional support for using vim keystrokes.
Stars: ✭ 477 (-78.3%)
Kepler3dOpenGL and C++14 game engine that loads glTF 2.0
Stars: ✭ 9 (-99.59%)
D9vkA Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Stars: ✭ 805 (-63.38%)
GlfwA multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Stars: ✭ 8,416 (+282.89%)
Vk Gl CtsKhronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
Stars: ✭ 324 (-85.26%)
Viry3dCross platform 2D and 3D game engine in C++.
Stars: ✭ 307 (-86.03%)
Transcoder🎞 Hardware-accelerated video transcoding using Android MediaCodec APIs. Supports cropping, concatenation, clipping, audio processing, video speed and much more.
Stars: ✭ 404 (-81.62%)
ShadergenProof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Stars: ✭ 395 (-82.03%)
Lwjgl3LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR) applications.
Stars: ✭ 3,540 (+61.06%)
Renderhelp⚡️ 可编程渲染管线实现,帮助初学者学习渲染
Stars: ✭ 494 (-77.53%)
GlGo cross-platform OpenGL bindings.
Stars: ✭ 148 (-93.27%)
CelestiaReal-time 3D visualization of space.
Stars: ✭ 785 (-64.29%)
DxvkVulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Stars: ✭ 7,117 (+223.79%)
RemoterySingle C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Stars: ✭ 1,908 (-13.19%)
Magnum PluginsPlugins for the Magnum C++11/C++14 graphics engine
Stars: ✭ 66 (-97%)
Magnum BootstrapBootstrap projects for Magnum C++11/C++14 graphics engine
Stars: ✭ 69 (-96.86%)
Indielib CrossplatformIndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED ANYMORE**
Stars: ✭ 64 (-97.09%)
PharaohstroyA maplestory IDE which can develop the multi-platform maplestory game
Stars: ✭ 69 (-96.86%)
Cocoaopengl SwiftA simple example of using Swift to create an OpenGL application for macOS, iOS, and tvOS.
Stars: ✭ 60 (-97.27%)
GifcompressorAn Android tool to compresses your GIFs into lightweight MP4 video using fast, hardware-accelerated encoders. Supports cropping, rotation, GIF concatenation and much more.
Stars: ✭ 85 (-96.13%)
RastertekDirectX 11 Tutorials
Stars: ✭ 84 (-96.18%)
Gdx VfxLibGDX post-processing visual effects
Stars: ✭ 105 (-95.22%)
Directx WrappersWraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
Stars: ✭ 108 (-95.09%)
VeldridA low-level, portable graphics library for .NET.
Stars: ✭ 1,784 (-18.84%)
ShadowsShädows - A Shadows & Lights engine for löve
Stars: ✭ 134 (-93.9%)
KimeraLow-latency hardware accelerated codec based video streaming utility.
Stars: ✭ 113 (-94.86%)
elf-auf-zwoelfD3D11 wrapper library using Microsoft's D3D11On12 implementation
Stars: ✭ 31 (-98.59%)
QfusionSource code for cross-platform OpenGL gaming engine
Stars: ✭ 255 (-88.4%)
QlogoQLogo is a rewrite of the UCBLogo language and user interface with UCB compatibility. It is cross-platform and uses hardware-accelerated graphics.
Stars: ✭ 39 (-98.23%)
Fna3dFNA3D - 3D Graphics Library for FNA
Stars: ✭ 111 (-94.95%)
FilamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Stars: ✭ 13,215 (+501.23%)
Dgvoodoo2Glide/DirectX implementation on D3D11/12
Stars: ✭ 137 (-93.77%)