StandardgeometryshaderAn example of a geometry shader with Unity's standard lighting model support.
Stars: ✭ 303 (+359.09%)
rvcA 32-bit RISC-V emulator in a shader (and C)
Stars: ✭ 491 (+643.94%)
NoiseshaderNoise shader library for Unity
Stars: ✭ 616 (+833.33%)
Shaderdebugger[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
Stars: ✭ 323 (+389.39%)
SplinesGPUvarious spline algorithms computed on the GPU
Stars: ✭ 15 (-77.27%)
UraymarchingRaymarching Shader Generator in Unity
Stars: ✭ 793 (+1101.52%)
ComputesharpA .NET 5 library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Stars: ✭ 982 (+1387.88%)
hlmlvectorized high-level math library
Stars: ✭ 42 (-36.36%)
Super BlurScreen and UI gaussian blur for Unity
Stars: ✭ 543 (+722.73%)
HlsltoolsA Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
Stars: ✭ 336 (+409.09%)
PoiyomitoonshaderA feature rich toon shader for unity and VR Chat
Stars: ✭ 313 (+374.24%)
Hlsl To IspcHLSL-to-ISPC Utility Library
Stars: ✭ 37 (-43.94%)
Botw ToonshaderA recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph
Stars: ✭ 288 (+336.36%)
CPP-ProgrammingVarious C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.
Stars: ✭ 30 (-54.55%)
Ray Mmd🎨 The project is designed to create a physically-based rendering at mikumikudance.
Stars: ✭ 1,045 (+1483.33%)
Luna-EngineLuna Engine is DirectX 11 based engine that i am trying to make.
Stars: ✭ 35 (-46.97%)
Reshade ShadersA collection of post-processing shaders written for ReShade.
Stars: ✭ 589 (+792.42%)
inline-spirv-rsCompile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.
Stars: ✭ 21 (-68.18%)
MuseumLive coding rig for Channel 18 at SuperDeluxe
Stars: ✭ 30 (-54.55%)
shader-galleryA collection of shaders I've created for Unity3D
Stars: ✭ 22 (-66.67%)
PmtechLightweight, multi-platform, data-oriented game engine.
Stars: ✭ 478 (+624.24%)
ShadergenProof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Stars: ✭ 395 (+498.48%)
BonzomaticLive shader coding tool and Shader Showdown workhorse
Stars: ✭ 829 (+1156.06%)
XshadercompilerShader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
Stars: ✭ 327 (+395.45%)
ParticlecloudvrcInteractable shader-based particle system for VRChat/Unity
Stars: ✭ 38 (-42.42%)
GlslccGLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
Stars: ✭ 320 (+384.85%)
Vk9Direct3D 9 compatibility layer using Vulkan.
Stars: ✭ 799 (+1110.61%)
Unity Ui Rounded CornersThis components and shaders allows you to add rounded corners to UI elements!
Stars: ✭ 307 (+365.15%)
Quintquintessential shader collection for ReShade. Provides high quality solutions for ReShade's most common use cases
Stars: ✭ 289 (+337.88%)
Unity Volumetric LightA powerful volumetric light plugin based on post-processing in Unity3D
Stars: ✭ 285 (+331.82%)
HalomdNew demo version of Halo for the Mac.
Stars: ✭ 36 (-45.45%)
SlangMaking it easier to work with shaders
Stars: ✭ 627 (+850%)
ACLS-ShaderUnity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.
Stars: ✭ 20 (-69.7%)
NnaoNeural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
Stars: ✭ 57 (-13.64%)
OuzelC++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Stars: ✭ 607 (+819.7%)
dxbc readereasy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
Stars: ✭ 194 (+193.94%)
VRC-CancerspaceCancerous screenspace shader for VRChat. Please use responsibly. :^)
Stars: ✭ 55 (-16.67%)
Gpu Gems Book Source Code💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Stars: ✭ 567 (+759.09%)
UnityChanToonShaderVer2 ProjectUTS2-AC - UnityChanToonShaderVer2 Project / v.2.0.4+ - Different vrchat support, lighting manipulation, and style.
Stars: ✭ 14 (-78.79%)
Fs2020 Vl3 Rotax915JMB VL3 Racing 915 iS aircraft for Flight Simulator 2020.
Stars: ✭ 45 (-31.82%)
VoxelTerrainThis project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
Stars: ✭ 37 (-43.94%)
Hlsl2glslforkHLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Stars: ✭ 488 (+639.39%)
DLAA(DLAA) Directionally Localized antiAliasing
Stars: ✭ 18 (-72.73%)
Jl S Unity Blend Modes👾 Collection of Unity shaders that support blend modes like photoshop layer style (Darken, Multiply, Linear Burn, etc)
Stars: ✭ 62 (-6.06%)
Reshade XhairA heavily customizable, fullscreen-compatible crosshair overlay for ReShade
Stars: ✭ 57 (-13.64%)
ShadercA collection of tools, libraries, and tests for Vulkan shader compilation.
Stars: ✭ 1,016 (+1439.39%)
Dahaka S EnbA Skyrim ENB preset with multiple weather settings.
Stars: ✭ 23 (-65.15%)
HdrpvatexampleVAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Stars: ✭ 401 (+507.58%)