Tiny EcsECS for Lua
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Games🎮 A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
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YokosukaJSA functional programming-style beat-em-up game engine written in javascript
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NoahgameframeA fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
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visual-ts-game-engineTypescript project based on matter.ts implementation."This version 2 of visualjs game engine, totally different approach. Whole project is based fully dependency build. Main file is app.ts and ioc.ts. Class ioc saves singleton instances also bind. In this project html and css is also present, webpack helps and handle this type of files. GamePlay…
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meta2dMeta2D is open source WebGL 2D game engine for making cross platform games.
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NoaExperimental voxel game engine.
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Rabbittoolbox🤸🏾♀️👗开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
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DreamBlocksSandbox Game 2D written in Java
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entropyFramework for making games and not only games in entity system manner.
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gorcEarly-development Jedi Knight: Dark Forces 2 game engine recreation
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Dod PlaygroundSample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
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prj-openSonicSMSEngine of Sonic The Hedgehog - Master System
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MonogatariMonogatari is a simple web visual novel engine, created to bring Visual Novels to the web.
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Yggdrasil-LegacyExperimental Vulkan Renderer / Game Engine written in C++20.
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UnityDOTS-ThesisBachelor's degree thesis on Unity DOTS architecture
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BasqueA top-down 2d game engine, written from scratch in under 1000 lines of C. Development of the game based on this engine is streamed on Twitch: https://www.twitch.tv/ryanpcmcquen
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taklibA scala library for the Tak board game
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TerasologyTerasology - open source voxel world
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js13k-ecsA 1kb entity component system, designed for Js13kGames
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Egret CoreEgret is a brand new open mobile game and application engine which allows you to quickly build mobile games and apps on Android,iOS and Windows.
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Entitas-JavaEntity Component System (ECS) in Java 8
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ZgbGame Boy / Color engine with lots of features
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Obengine2D Game Engine with Lua Scripting made on top of SFML !
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GgezRust library to create a Good Game Easily
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ecs🐰 Entity Component System
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ECS-Networking-HaxeEntity Component System architecture with networking support, component state synchronization + RPC
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elm-ecsUsing the entity-component-system (ECS) pattern in elm.
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AvaA tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.
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ecsA dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
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LumosCross-Platform C++ 2D/3D game engine
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Entitas-ReduxAn entity-component framework for Unity with code generation and visual debugging
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BansheeengineModern C++14 game engine with Vulkan support, fully featured editor and C# scripting
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UGUIDOTSConverting UGUI to be DOTS compliant
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EzengineAn open source game engine in active development
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apecsA petite entity component system
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BaseBase environment for Red Eclipse and associated source files.
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Learning-Unity-ECSA bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
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BlueshiftengineBlueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. The project is currently in an early stage of development.
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ECS-PhyllotaxisLearning ECS - 100k Cubes in Phyllotaxis pattern
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EsperAn ECS (Entity Component System) for Python
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Sketchbook3D playground built on three.js and cannon.js
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ashA Typescript port of Ash Framework - https://github.com/richardlord/Ash - an Actionscript 3 entity framework for game development
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Megaglest SourceMegaGlest real-time strategy game engine (cross-platform, 3-d)
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ECSSimple implement of ECS on C++
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EcsC++ single-header entity component system library
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GamedevelopmentlinksThis is a collection of useful game-development links including, but not restricted to, development with MonoGame.
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ecsBuild your own Game-Engine based on the Entity Component System concept in Golang.
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RASM3D Ray-Tracing WebGPU Game Engine Written in Rust WebAssembly.
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TinyengineTiny OpenGL Wrapper / 3D Engine in C++
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rockgoA developing game server framework,based on Entity Component System(ECS).
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TinyECSTiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
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Unity2d ComponentsA constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
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