3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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kotlin-glslWrite your GLSL shaders in Kotlin.
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React ReglReact Fiber Reconciler Renderer for Regl WebGL
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ShaderViewShaderView is an Android View that makes it easy to use GLSL shaders for your app. It's the modern way to use shaders for Android instead of RenderScript.
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glNoiseA collection of GLSL noise functions for use with WebGL with an easy to use API.
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30-days-of-shade30 days of shaders in GLSL using GLSLCanvas
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FNodeTool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
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HoloshieldHighly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
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ModularMusicVisualizerProject in Hiatus, unmaintained, being rewritten privately. Will Open Source when stuff is ready. Project will be Renamed.
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YALCTYet Another Live Coding Tool - Powered by Veldrid and elbow grease
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ThebookofshadersStep-by-step guide through the abstract and complex universe of Fragment Shaders.
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GlslVSIX Project that provides GLSL language integration.
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GaiaskyMirror of Gaia Sky repository hosted on Gitlab: https://gitlab.com/langurmonkey/gaiasky
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GlsltutoGLSL shaders tutorial
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GlslviewerConsole-based GLSL Sandbox for 2D/3D shaders shaders
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SpheredissolveCustomizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
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VerticaldissolveProcedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
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RadialprogressbarCustomizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
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Unity Shaders✨ Shader demo - More than 300 examples
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ShaderedLightweight, cross-platform & full-featured shader IDE
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procedural-tileable-shadersCollection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
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shaderplaceReal-time collaborative GLSL livecode editor
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ReshadeA generic post-processing injector for games and video software.
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Retrace.glCreate, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
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Glsl GodraysThis module implements a volumetric light scattering effect(godrays)
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FsynthWeb-based and pixels-based collaborative synthesizer
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Spirv VmVirtual machine for executing SPIR-V
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Jsturbo.js - perform massive parallel computations in your browser with GPGPU.
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NextGenSpritesSome sweet sprite shaders for Unity
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ofxShadertoyAddon for openFrameworks that sets up and loads Shadertoy (http://www.shadertoy.com) shaders
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TexturepannerThis repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
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isosurfaceIsosurface extraction using Marching Cubes and pure WebGL.
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Methanekit🎲 Modern 3D graphics made simple with cross-platform C++17 meta-API on top of DirectX 12 & Metal (Vulkan is coming)
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RimlightCustomizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!
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Wisdom ShadersA Minecraft shaderspack. Offers high performance with high quality at the same time.
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qml-glsl-coderlive editor of GLSL fragment shaders based on Qt / QML
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manyworldsA scifi-inspired study of signed distanced functions and noise fields in WebGL
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Messier87A realtime raytracing blackhole renderer
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Unity3D-Plane-ClippingPlane clipping shaders for Unity3D 5. Extends the Standard shader!
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andromedaGLSL-targetting embedded compiler, and OpenGL rendering engine.
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gamedex👾 The code for my game dev + computer graphics experiments on YouTube.
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ShaderBoySimple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.
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sparksl-noiseminimum proof of concept about procedural noise generation in SparkAR's shader language (SparkSL).
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shaderviewA GLSL shader development tool for the LÖVE game framework.
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surface splattingOpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
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WaterColoropenframeworks parametric shader effect watercolor
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nerv pathtracera pathtracer with physically based rendering in mind
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Shader-PlaygroundsA WebGL shaders editor for beginners and otherwise.
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Polygon WindWind shader for low poly assets in Unity.
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