ECSCombatA space battle simulation, based around Unity ECS framework
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echoSuper lightweight Entity Component System framework for Haxe
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EcsLeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
Stars: ✭ 578 (+750%)
UsagiA hierarchical component entity system based game engine
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Learning-Unity-ECSA bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
Stars: ✭ 60 (-11.76%)
ShipyardEntity Component System focused on usability and speed.
Stars: ✭ 247 (+263.24%)
apecsA petite entity component system
Stars: ✭ 17 (-75%)
RockgoA developing game server framework,based on Entity Component System(ECS).
Stars: ✭ 532 (+682.35%)
EdynEdyn is a real-time physics engine organized as an ECS.
Stars: ✭ 113 (+66.18%)
Ape EcsEntity-Component-System library for JavaScript.
Stars: ✭ 137 (+101.47%)
ecs🐰 Entity Component System
Stars: ✭ 62 (-8.82%)
TinyECSTiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
Stars: ✭ 20 (-70.59%)
polymorphA fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
Stars: ✭ 74 (+8.82%)
FomalhautA clean, simple, c++14, Entity Component System like Overwatch ECS architecture
Stars: ✭ 29 (-57.35%)
js13k-ecsA 1kb entity component system, designed for Js13kGames
Stars: ✭ 76 (+11.76%)
KengineEntity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
Stars: ✭ 417 (+513.24%)
Actors.unity🚀Actors is a framework empowering developers to make better games faster on Unity.
Stars: ✭ 437 (+542.65%)
DefaultecsEntity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Stars: ✭ 286 (+320.59%)
Entitas Sync FrameworkNetworking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Stars: ✭ 98 (+44.12%)
ECS-PhyllotaxisLearning ECS - 100k Cubes in Phyllotaxis pattern
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SpaceWar-ECSA space war game made with ECS and JobSystem in Unity.
Stars: ✭ 26 (-61.76%)
ECSEntity-Component-System
Stars: ✭ 122 (+79.41%)
ecsA dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
Stars: ✭ 79 (+16.18%)
EgocsEgoCS: An Entity (GameObject) Component System framework for Unity3D
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spaceA SCI-FI community game server simulating space(ships). Built from the ground up to support moddable online action multiplayer and roleplay!
Stars: ✭ 25 (-63.24%)
ent-compA light, fast Entity Component System in JS
Stars: ✭ 25 (-63.24%)
IwEngineThis is an engine that I initially started building after taking a game coding class in high school. I didn't like Unity so tried to make something more code focused that was personally easier to use.
Stars: ✭ 97 (+42.65%)
UnityDOTS-ThesisBachelor's degree thesis on Unity DOTS architecture
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Entitas CppEntitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Stars: ✭ 229 (+236.76%)
EtengineRealtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Stars: ✭ 408 (+500%)
GodexGodex is a Godot Engine ECS library.
Stars: ✭ 307 (+351.47%)
D ZoneAn ambient life simulation driven by user activity within a Discord server
Stars: ✭ 466 (+585.29%)
EnttGaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Stars: ✭ 6,017 (+8748.53%)
Entitas CsharpEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Stars: ✭ 5,393 (+7830.88%)
harmony-ecsA small archetypal ECS focused on compatibility and performance
Stars: ✭ 33 (-51.47%)
Octopuskit2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
Stars: ✭ 246 (+261.76%)
Learning Unity Ecs 2A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Stars: ✭ 65 (-4.41%)
Entitas LiteEntitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
Stars: ✭ 106 (+55.88%)
EcsA simple and easy to use entity-component-system C++ library
Stars: ✭ 20 (-70.59%)
FlecsA fast entity component system (ECS) for C & C++
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Pyro A linear Entity Component System
Stars: ✭ 125 (+83.82%)
UecsUbpa Entity-Component-System (U ECS) in Unity3D-style
Stars: ✭ 174 (+155.88%)
Ecs.hppC++17 Entity Component System
Stars: ✭ 25 (-63.24%)
Svelto.ecsSvelto ECS C# Lightweight Data Oriented Entity Component System Framework
Stars: ✭ 605 (+789.71%)
rockgoA developing game server framework,based on Entity Component System(ECS).
Stars: ✭ 617 (+807.35%)
Entitas-ReduxAn entity-component framework for Unity with code generation and visual debugging
Stars: ✭ 84 (+23.53%)
barcelonaPaaS built on top of AWS
Stars: ✭ 46 (-32.35%)
ecs-mesh-workshopThis handy workshop help the customers to quickly launch ECS with service mesh support on top of mixed type of instance in all commercial regions (include China), and also provides hands-on tutorials with best practices. It can be customized easily as per need.
Stars: ✭ 17 (-75%)
gocsGameObject Component System for Unity
Stars: ✭ 102 (+50%)
UGUIDOTSConverting UGUI to be DOTS compliant
Stars: ✭ 105 (+54.41%)
entity-system-jsensy - A very simple Entity System for JavaScript
Stars: ✭ 90 (+32.35%)
ashA Typescript port of Ash Framework - https://github.com/richardlord/Ash - an Actionscript 3 entity framework for game development
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