Octopuskit2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
Stars: ✭ 246 (+1130%)
FlecsA fast entity component system (ECS) for C & C++
Stars: ✭ 2,201 (+10905%)
EdynEdyn is a real-time physics engine organized as an ECS.
Stars: ✭ 113 (+465%)
ShipyardEntity Component System focused on usability and speed.
Stars: ✭ 247 (+1135%)
EtengineRealtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Stars: ✭ 408 (+1940%)
UecsUbpa Entity-Component-System (U ECS) in Unity3D-style
Stars: ✭ 174 (+770%)
Ape EcsEntity-Component-System library for JavaScript.
Stars: ✭ 137 (+585%)
DefaultecsEntity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Stars: ✭ 286 (+1330%)
GodexGodex is a Godot Engine ECS library.
Stars: ✭ 307 (+1435%)
Entitas Sync FrameworkNetworking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Stars: ✭ 98 (+390%)
Entitas CsharpEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Stars: ✭ 5,393 (+26865%)
EcsLeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
Stars: ✭ 578 (+2790%)
KengineEntity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
Stars: ✭ 417 (+1985%)
Entitas CppEntitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Stars: ✭ 229 (+1045%)
Svelto.ecsSvelto ECS C# Lightweight Data Oriented Entity Component System Framework
Stars: ✭ 605 (+2925%)
EnttGaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Stars: ✭ 6,017 (+29985%)
Pyro A linear Entity Component System
Stars: ✭ 125 (+525%)
Entitas LiteEntitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
Stars: ✭ 106 (+430%)
Unity resourcesA list of resources and tutorials for those doing programming in Unity.
Stars: ✭ 170 (+750%)
EgocsEgoCS: An Entity (GameObject) Component System framework for Unity3D
Stars: ✭ 211 (+955%)
SpaceWar-ECSA space war game made with ECS and JobSystem in Unity.
Stars: ✭ 26 (+30%)
ECSEntity-Component-System
Stars: ✭ 122 (+510%)
ecs🐰 Entity Component System
Stars: ✭ 62 (+210%)
Ecs.hppC++17 Entity Component System
Stars: ✭ 25 (+25%)
ent-compA light, fast Entity Component System in JS
Stars: ✭ 25 (+25%)
Learning-Unity-ECSA bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
Stars: ✭ 60 (+200%)
ECSCombatA space battle simulation, based around Unity ECS framework
Stars: ✭ 81 (+305%)
Entitas-ReduxAn entity-component framework for Unity with code generation and visual debugging
Stars: ✭ 84 (+320%)
rockgoA developing game server framework,based on Entity Component System(ECS).
Stars: ✭ 617 (+2985%)
ECS-PhyllotaxisLearning ECS - 100k Cubes in Phyllotaxis pattern
Stars: ✭ 17 (-15%)
TinyECSTiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
Stars: ✭ 20 (+0%)
apecsA petite entity component system
Stars: ✭ 17 (-15%)
echoSuper lightweight Entity Component System framework for Haxe
Stars: ✭ 41 (+105%)
harmony-ecsA small archetypal ECS focused on compatibility and performance
Stars: ✭ 33 (+65%)
spaceA SCI-FI community game server simulating space(ships). Built from the ground up to support moddable online action multiplayer and roleplay!
Stars: ✭ 25 (+25%)
UsagiA hierarchical component entity system based game engine
Stars: ✭ 44 (+120%)
js13k-ecsA 1kb entity component system, designed for Js13kGames
Stars: ✭ 76 (+280%)
IwEngineThis is an engine that I initially started building after taking a game coding class in high school. I didn't like Unity so tried to make something more code focused that was personally easier to use.
Stars: ✭ 97 (+385%)
polymorphA fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
Stars: ✭ 74 (+270%)
UnityDOTS-ThesisBachelor's degree thesis on Unity DOTS architecture
Stars: ✭ 14 (-30%)
FomalhautA clean, simple, c++14, Entity Component System like Overwatch ECS architecture
Stars: ✭ 29 (+45%)
ecsA dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
Stars: ✭ 79 (+295%)
EcsrxA reactive take on the ECS pattern for .net game developers
Stars: ✭ 288 (+1340%)
Apecsa fast, type driven, extensible ECS for game development
Stars: ✭ 292 (+1360%)
D ZoneAn ambient life simulation driven by user activity within a Discord server
Stars: ✭ 466 (+2230%)
Actors.unity🚀Actors is a framework empowering developers to make better games faster on Unity.
Stars: ✭ 437 (+2085%)
YageSimple game engine, written in C++
Stars: ✭ 7 (-65%)
Learning Unity Ecs 2A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Stars: ✭ 65 (+225%)
Ecsrx.unityA simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
Stars: ✭ 317 (+1485%)
RockgoA developing game server framework,based on Entity Component System(ECS).
Stars: ✭ 532 (+2560%)