gfxprimOpen-source modular 2D bitmap graphics library with emphasis on speed and correctness.
Stars: ✭ 32 (-54.29%)
speljongengameboy emulator written in c++
Stars: ✭ 15 (-78.57%)
musicboyA high-quality audio playback cartridge for Nintendo® Game Boy® and Game Boy Color®.
Stars: ✭ 25 (-64.29%)
BonEngineSharpA simple and fun SDL-based game engine in C#.
Stars: ✭ 16 (-77.14%)
SDL.zigA shallow wrapper around SDL that provides object API and error handling
Stars: ✭ 102 (+45.71%)
jsGBC👾 A GameBoy Color Emulator written in JavaScript
Stars: ✭ 44 (-37.14%)
PaperviewA high performance X11 animated wallpaper setter
Stars: ✭ 999 (+1327.14%)
combatrisA "perfect" implementation of an old classic
Stars: ✭ 20 (-71.43%)
sdlppC++ wrapper for SDL2
Stars: ✭ 37 (-47.14%)
Sdl kitchensinkA Simple SDL2 / FFmpeg library for audio/video playback written in C99
Stars: ✭ 53 (-24.29%)
GworkSkinnable GUI with useful widget collection. Fork of GWEN.
Stars: ✭ 179 (+155.71%)
JitboyA Game Boy emulator with dynamic recompilation (JIT)
Stars: ✭ 190 (+171.43%)
LibagarCross-Platform GUI Toolkit (stable)
Stars: ✭ 212 (+202.86%)
VadoA demo web browser engine written in Haskell
Stars: ✭ 265 (+278.57%)
tilemap-studioA tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
Stars: ✭ 247 (+252.86%)
worldwideA toy GameBoy Color emulator written in golang.
Stars: ✭ 563 (+704.29%)
guisanA C++ SDL2 user interface library based on guichan. ~~~~ Nov, 2021 - This project is not abandoned, just not under active development. Pull requests will be accepted and new releases will be generated for new features / bug fixes.
Stars: ✭ 54 (-22.86%)
sdl12-compatAn SDL-1.2 compatibility layer that uses SDL 2.0 behind the scenes.
Stars: ✭ 99 (+41.43%)
faur⚒️✨ My personal C games framework. 2D graphics, sound, inputs, states, ECS, and misc utils for data, files, math, memory, strings, time, and more. Builds for Linux, Windows, Web, and embedded devices.
Stars: ✭ 55 (-21.43%)
zero-graphicsApplication framework based on OpenGL ES 2.0. Runs on desktop machines, Android phones and the web
Stars: ✭ 72 (+2.86%)
Libsdl2ppC++11 bindings/wrapper for SDL2
Stars: ✭ 385 (+450%)
Fortran Sdl2Fortran 2008 interface bindings to SDL 2.0
Stars: ✭ 18 (-74.29%)
Div Games StudioComplete cross platform games development package, originally for DOS but now available on modern platforms.
Stars: ✭ 168 (+140%)
SupertuxSuperTux source code
Stars: ✭ 1,120 (+1500%)
SkyEmuGame Boy, Game Boy Color, and Game Boy Advanced Emulator
Stars: ✭ 59 (-15.71%)
CrystalBoyC# GameBoy Emulator
Stars: ✭ 93 (+32.86%)
gameboyGOGameboy emulator in go
Stars: ✭ 24 (-65.71%)
RGBRGB (Rust Game Boy) is a simple emulator for the original game boy
Stars: ✭ 19 (-72.86%)
Xray 16Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Stars: ✭ 1,806 (+2480%)
nox-decompUnofficial Nox (2000) port to Linux using decompiled code from https://playnox.xyz
Stars: ✭ 21 (-70%)
gb-starter-kitA customizable and ready-to-compile bundle for Game Boy RGBDS projects. Contains your bread and butter, guaranteed 100% kitchen sink-free.
Stars: ✭ 24 (-65.71%)
sdl stb fontRenders text using STB_Truetype in pure SDL
Stars: ✭ 40 (-42.86%)
Pygamepygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
Stars: ✭ 4,164 (+5848.57%)
FairtrisClone of the official classic Tetris® game for the NES console, intended for Windows and Linux systems. It implements the original mechanics and includes many regional versions and several RNGs (all in one executable).
Stars: ✭ 30 (-57.14%)
DriftwoodDriftwood 2D Tiling Game Engine and Development Suite
Stars: ✭ 23 (-67.14%)
OCamlSDL2OCaml interface to SDL 2.0 (for Linux, Windows, MacOS, and ChromeBook)
Stars: ✭ 42 (-40%)
ffi-sdlPHP FFI SDL bindings
Stars: ✭ 23 (-67.14%)
ArchGEA 2D and 3D C++ Game Engine using SDL2 and OpenGL
Stars: ✭ 15 (-78.57%)
Chocolate DoomChocolate Doom is a Doom source port that is minimalist and historically accurate.
Stars: ✭ 1,052 (+1402.86%)
DoomretroThe classic, refined DOOM source port. For Windows PC.
Stars: ✭ 349 (+398.57%)
AneseAnother NES Emulator - written for fun & learning - first implementation of wideNES
Stars: ✭ 323 (+361.43%)
EnttPongBuilt for EnTT, at the request of the developer as a demo.
Stars: ✭ 51 (-27.14%)
HaskanoidA breakout game in Haskell using SDL and FRP, with Wiimote and Kinect support.
Stars: ✭ 242 (+245.71%)
EmuxGameBoy emulator written in C#
Stars: ✭ 58 (-17.14%)
CryboyA Game Boy (Color) emulator written in Crystal
Stars: ✭ 68 (-2.86%)
exificientJava Implementation of EXI
Stars: ✭ 49 (-30%)
tobutobugirl-dxAn arcade platformer homebrew game for the Game Boy, Game Boy Color and Super Game Boy
Stars: ✭ 58 (-17.14%)
right-windowUtility to move the focus between windows following cardinal directions
Stars: ✭ 18 (-74.29%)
ratpoisonjcs ratpoison hax
Stars: ✭ 31 (-55.71%)
gb-link-cable🎮 Gameboy link cable breakout PCB
Stars: ✭ 58 (-17.14%)
PinGUIC++/SDL2/OpenGL GUI library
Stars: ✭ 58 (-17.14%)
GBsnakeSnake game for Nintendo Gameboy written in C
Stars: ✭ 26 (-62.86%)
ENGAGESource code repository for ENGAGE: Battery-Free Game Boy
Stars: ✭ 75 (+7.14%)
ray-tracingThis is a go implementation of the "Ray Tracing in One Weekend" book
Stars: ✭ 37 (-47.14%)
PyGLMFast OpenGL Mathematics (GLM) for Python
Stars: ✭ 167 (+138.57%)