awesome-rtxCurated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
Stars: ✭ 73 (-49.31%)
VkInlineA tool to make it easy to use Vulkan from Python. An interface for computation and off-screen rendering.
Stars: ✭ 16 (-88.89%)
The ForgeThe Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Stars: ✭ 2,710 (+1781.94%)
Vrt🔅 Ray tracing library for Vulkan API (indev)
Stars: ✭ 111 (-22.92%)
DiligentengineA modern cross-platform low-level graphics library and rendering framework
Stars: ✭ 2,142 (+1387.5%)
DiligentcoreCore functionality of Diligent Engine
Stars: ✭ 263 (+82.64%)
RaygunSimple Game Engine Focusing on Vulkan Ray Tracing
Stars: ✭ 33 (-77.08%)
rendering-fwRendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL
Stars: ✭ 81 (-43.75%)
Rfw RsFramework for playing around with rendering libraries in Rust
Stars: ✭ 23 (-84.03%)
Tiny RtxA Vulkan RTX Ray Tracer
Stars: ✭ 99 (-31.25%)
VeldridA low-level, portable graphics library for .NET.
Stars: ✭ 1,784 (+1138.89%)
SubstrateA cross-platform render-graph based rendering system written in Swift
Stars: ✭ 94 (-34.72%)
DemosVulkan API crossplatform demos in Go
Stars: ✭ 103 (-28.47%)
BsfModern C++14 library for the development of real-time graphical applications
Stars: ✭ 1,640 (+1038.89%)
LuminoLumino is a framework for building real-time graphics applications.
Stars: ✭ 97 (-32.64%)
FilamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Stars: ✭ 13,215 (+9077.08%)
BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Stars: ✭ 10,252 (+7019.44%)
GrvkVulkan-based Mantle API implementation
Stars: ✭ 117 (-18.75%)
Monte carlo ray tracerA program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Stars: ✭ 90 (-37.5%)
Gpu Allocator🦀 Memory allocator written in pure Rust for GPU memory in Vulkan and in the future DirectX 12
Stars: ✭ 84 (-41.67%)
DiligentsamplesSample projects demonstrating the usage of Diligent Engine
Stars: ✭ 138 (-4.17%)
AmberAmber is a multi-API shader test framework
Stars: ✭ 132 (-8.33%)
SparsevoxeloctreeA GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
Stars: ✭ 110 (-23.61%)
SpvgentwoSpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library needed.
Stars: ✭ 74 (-48.61%)
ScrapengineA very simple real-time Vulkan 3D game engine
Stars: ✭ 80 (-44.44%)
FlycubeGraphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
Stars: ✭ 78 (-45.83%)
Dota 2 VulkanTracker for issues specific to the Vulkan version of Dota 2 on Windows, Linux, and macOS
Stars: ✭ 77 (-46.53%)
VkglCore OpenGL over Vulkan
Stars: ✭ 105 (-27.08%)
PsraytracingA (modern) C++ implementation of the first two books of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
Stars: ✭ 129 (-10.42%)
PracticalvulkanRepository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.
Stars: ✭ 100 (-30.56%)
SharpvkC# Bindings for the Vulkan API & SPIR-V
Stars: ✭ 138 (-4.17%)
Nova RsNova Renderer, but in Rust
Stars: ✭ 98 (-31.94%)
Go PtPath tracer written in Golang
Stars: ✭ 124 (-13.89%)
PremulalphaPre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
Stars: ✭ 97 (-32.64%)
SerpentCross-platform gaming kit in the D programming language
Stars: ✭ 140 (-2.78%)
Vk raytraceRay tracing glTF scene with Vulkan
Stars: ✭ 91 (-36.81%)
DuckstationFast PlayStation 1 emulator for x86-64/AArch32/AArch64
Stars: ✭ 2,888 (+1905.56%)
PasvulkanVulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Stars: ✭ 134 (-6.94%)
Waifu2x Ncnn Vulkanwaifu2x converter ncnn version, runs fast on intel / amd / nvidia GPU with vulkan
Stars: ✭ 1,258 (+773.61%)
Crossshader⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
Stars: ✭ 113 (-21.53%)
VkmarkVulkan benchmark
Stars: ✭ 80 (-44.44%)
Fna3dFNA3D - 3D Graphics Library for FNA
Stars: ✭ 111 (-22.92%)
Code Vr🐍 Program and explore real applications with virtual reality! Learn how to program, compete to build apps, and even collaborate with other people in realtime, in game or not!
Stars: ✭ 131 (-9.03%)
VkbindSingle file Vulkan API loader.
Stars: ✭ 110 (-23.61%)
Gpcs4A Playstation 4 emulator just begin
Stars: ✭ 1,186 (+723.61%)
VkkVK², Kotlin Wrapper for Vulkan: code expressiveness and safety meet graphic power
Stars: ✭ 72 (-50%)
Gears VkPowerful low-level C++20 rendering framework for Vulkan 1.2, including Real-Time Ray Tracing (RTX) support, built atop Auto-Vk.
Stars: ✭ 71 (-50.69%)
VulkantutorialTutorial for the Vulkan graphics and compute API
Stars: ✭ 1,962 (+1262.5%)
XrtlCross-platform Real-Time Rendering Library
Stars: ✭ 108 (-25%)
Tristeon3dA 3D Engine built by two Game Engineering students.
Stars: ✭ 68 (-52.78%)
Rife Ncnn VulkanRIFE, Real-Time Intermediate Flow Estimation for Video Frame Interpolation implemented with ncnn library
Stars: ✭ 108 (-25%)
3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Stars: ✭ 11,698 (+8023.61%)
ShaderconductorShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Stars: ✭ 1,146 (+695.83%)
Gpu ViewerA front-end to glxinfo, vulkaninfo, clinfo and es2_info - Linux
Stars: ✭ 129 (-10.42%)
RaytracedshadowsThis demo implements BVH construction and GPU traversal for rendering hard shadows.
Stars: ✭ 107 (-25.69%)