NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
Stars: ✭ 235 (+130.39%)
OuzelC++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Stars: ✭ 607 (+495.1%)
YaseaRTMP live streaming client for Android
Stars: ✭ 4,557 (+4367.65%)
AndroidGLKitAndroidGLKit provides OpenGL ES 2.0 boilerplate codes for Android.
Stars: ✭ 22 (-78.43%)
ofxDeferredShadingan openFrameworks addon for shading, lighting, lens simulation.
Stars: ✭ 78 (-23.53%)
glip-libAn OpenGL Image Processing Library (in C++/GLSL).
Stars: ✭ 14 (-86.27%)
sph openglSPH simulation in OpenGL compute shader.
Stars: ✭ 57 (-44.12%)
glazejsA high performance 2D game engine built in Typescript
Stars: ✭ 96 (-5.88%)
copylotYour copilot to studies and work (Pomodoro-timer, Translate and Notes app)
Stars: ✭ 17 (-83.33%)
deffxA collection of useful shader effects made ready to be used with the Defold game engine
Stars: ✭ 33 (-67.65%)
awesome-glsl🎇 Compilation of the best resources to learn programming OpenGL Shaders
Stars: ✭ 700 (+586.27%)
ShaderViewShaderView is an Android View that makes it easy to use GLSL shaders for your app. It's the modern way to use shaders for Android instead of RenderScript.
Stars: ✭ 53 (-48.04%)
ProcessingStuffVarious pretty-ish Processing sketches by Odditica. About 50% shaders.
Stars: ✭ 164 (+60.78%)
parametric surfacesParametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.
Stars: ✭ 43 (-57.84%)
OpenTK-PathTracerC# OpenGL Path Tracer, Real-Time GPU accelerated
Stars: ✭ 22 (-78.43%)
glsl-conditionalsFunctions designed to avoid conditionals ported to glslify
Stars: ✭ 53 (-48.04%)
Decentra-NetworkThis is an open source decentralized application network. In this network, you can develop and publish decentralized applications.
Stars: ✭ 58 (-43.14%)
30-days-of-shade30 days of shaders in GLSL using GLSLCanvas
Stars: ✭ 134 (+31.37%)
redcubeJS renderer based on GLTF to WebGPU or WebGL backends.
Stars: ✭ 86 (-15.69%)
PhaserCHOP-TD-Summit-TalkProject files associated with http://github.com/dbraun/PhaserCHOP and David Braun's "Quantitative Easing" talk at the 2019 TouchDesigner Summit https://www.youtube.com/watch?v=S4PQW4f34c8
Stars: ✭ 36 (-64.71%)
glsl-rotateGLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions).
Stars: ✭ 54 (-47.06%)
snl-questAn open source, Python-based software application suite for energy storage simulation and analysis developed by Sandia National Laboratories.
Stars: ✭ 82 (-19.61%)
webvsAudio Visualization rendering library for the browser
Stars: ✭ 87 (-14.71%)
VoxelSandbox survival game created with Light Engine (Development halted due to other projects)
Stars: ✭ 18 (-82.35%)
cookiedozer📱 Cookiecutter for i18n Kivy Apps
Stars: ✭ 48 (-52.94%)
Paint3DA program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model
Stars: ✭ 24 (-76.47%)
slibsSingle file libraries for C/C++
Stars: ✭ 80 (-21.57%)
manyworldsA scifi-inspired study of signed distanced functions and noise fields in WebGL
Stars: ✭ 24 (-76.47%)
reaction-diffusionWebGL reaction-diffusion system with variable anisotropic diffusion and Phong illumination.
Stars: ✭ 23 (-77.45%)
kotlin-glslWrite your GLSL shaders in Kotlin.
Stars: ✭ 30 (-70.59%)
BBearEditor-2.0My own 3D engine & editor in order to learn graphics algorithms and game engine architecture.
Stars: ✭ 32 (-68.63%)
music visualizerShader viewer / music visualizer for Windows and Linux
Stars: ✭ 137 (+34.31%)
raytkRaymarching shader toolkit for TouchDesigner
Stars: ✭ 98 (-3.92%)
VKBotПриложение-бот для социальной сети ВКонтакте
Stars: ✭ 14 (-86.27%)
YALCTYet Another Live Coding Tool - Powered by Veldrid and elbow grease
Stars: ✭ 25 (-75.49%)
OptimisedCentresOfRotationSkinningLibrary to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"
Stars: ✭ 28 (-72.55%)
NeuKivyA collection of Neumorphic widgets made with kivy
Stars: ✭ 29 (-71.57%)
PyWalletCross platform Ethereum Wallet built with Python and Kivy
Stars: ✭ 59 (-42.16%)
goworldExperimental OpenGL-based 3D Engine witten in Go
Stars: ✭ 23 (-77.45%)
ElkEngineSimple graphics engine used as submodule in many of my projects
Stars: ✭ 54 (-47.06%)
sph vulkanSPH simulation in Vulkan compute shader.
Stars: ✭ 29 (-71.57%)
inline-spirv-rsCompile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.
Stars: ✭ 21 (-79.41%)
SketchesCreative coding sketches made with Java, Processing 3.5.3 and GLSL. Includes a custom GUI.
Stars: ✭ 18 (-82.35%)
generativeCreative coding experiments
Stars: ✭ 71 (-30.39%)
tiny-pathAn instructive one-file Ruby path tracer
Stars: ✭ 53 (-48.04%)
gamedex👾 The code for my game dev + computer graphics experiments on YouTube.
Stars: ✭ 165 (+61.76%)
octoscreenA touchscreen client for Octoprint
Stars: ✭ 26 (-74.51%)
ShaderBoilerAimed to eliminate preprocessor hell in shaders and kernels.
Stars: ✭ 30 (-70.59%)
garden.zbarcamMigrated to https://github.com/kivy-garden/zbarcam
Stars: ✭ 49 (-51.96%)