BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Stars: ✭ 10,252 (+20001.96%)
Oreon EngineOpenGL/Vulkan Java 3D Engine
Stars: ✭ 431 (+745.1%)
scop vulkanA 3D model viewer written C++20 and Vulkan
Stars: ✭ 133 (+160.78%)
Lwjgl3LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR) applications.
Stars: ✭ 3,540 (+6841.18%)
glfw-dD translation of GLFW, a multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Stars: ✭ 14 (-72.55%)
FlextglOpenGL and Vulkan header and loader generator.
Stars: ✭ 180 (+252.94%)
glfwJSThe N-API bindings for GLFW
Stars: ✭ 49 (-3.92%)
Silk.netThe high-speed OpenAL, OpenGL, Vulkan, and GLFW bindings library your mother warned you about.
Stars: ✭ 534 (+947.06%)
NimglNimGL is a Nim library that offers bindings for popular libraries used in computer graphics
Stars: ✭ 218 (+327.45%)
Berserk[WIP] High performance 3D graphics game engine
Stars: ✭ 31 (-39.22%)
DemosVulkan API crossplatform demos in Go
Stars: ✭ 103 (+101.96%)
MagnumLightweight and modular C++11 graphics middleware for games and data visualization
Stars: ✭ 3,728 (+7209.8%)
GLFW3.NETAutomatic generated bindings of GLFW3 for .NET
Stars: ✭ 28 (-45.1%)
virtualGizmo3DVirtual GIZMO - 3D object manipulator / orientator, via mouse, with pan and dolly/zoom features
Stars: ✭ 36 (-29.41%)
mach-glfwZiggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more.
Stars: ✭ 186 (+264.71%)
nautilusanother graphics engine
Stars: ✭ 16 (-68.63%)
BadCoderzFind unoptimized gmod addons and KILL the devs who made them
Stars: ✭ 66 (+29.41%)
SourceRendererA tiny 3D engine that loads and renders Source engine maps - Also known as dreieck.exe
Stars: ✭ 32 (-37.25%)
zig-gamedevBuilding game development ecosystem for @ziglang!
Stars: ✭ 1,059 (+1976.47%)
pilkaAnother live-coding tool for creating shader demos, Vulkan+Wgpu powered.
Stars: ✭ 84 (+64.71%)
RCCpp-DearImGui-GLFW-exampleAdd Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving
Stars: ✭ 61 (+19.61%)
LittleEngineVk3D game engine using C++20 and Vulkan (WIP)
Stars: ✭ 87 (+70.59%)
pyunityA pure Python 3D Game Engine that was inspired by the structure of the Unity Game Engine
Stars: ✭ 187 (+266.67%)
glmOpenGL Mathematics (GLM)
Stars: ✭ 6,667 (+12972.55%)
vulkan.gpuinfo.orgFront-End and Back-End for the Vulkan Hardware Database
Stars: ✭ 21 (-58.82%)
blynk-library-luaBlynk library for Lua. Works with Lua 5.1+, LuaJIT, NodeMCU.
Stars: ✭ 35 (-31.37%)
nvim-highliteA colorscheme template that is "lite" on logic for the developer.
Stars: ✭ 163 (+219.61%)
harfang3dHARFANG 3D source code public repository
Stars: ✭ 173 (+239.22%)
godot-lua-pluginscriptGodot PluginScript for the Lua language, currently based on LuaJIT's FFI
Stars: ✭ 182 (+256.86%)
goma-engineA simple C++ 3D game engine with Vulkan support.
Stars: ✭ 34 (-33.33%)
FANCYA rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos
Stars: ✭ 21 (-58.82%)
quake bsp vulkanQuake BSP renderer written in C++ and Vulkan
Stars: ✭ 76 (+49.02%)
vilVulkan Layer for Live Introspection & Debugging. Allows to view all vulkan state live inside your application.
Stars: ✭ 39 (-23.53%)
anchovyD language multimedia library for games and gui applications
Stars: ✭ 22 (-56.86%)
waifu2x-vulkanwaifu2x-ncnn-vulkan-python, use nihui/waifu2x-ncnn-vulkan
Stars: ✭ 24 (-52.94%)
Vortice.VulkanCross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
Stars: ✭ 172 (+237.25%)
cairoPackage cairo provides full Go bindings for Cairo, a 2D graphics library.
Stars: ✭ 28 (-45.1%)
talvosTalvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.
Stars: ✭ 67 (+31.37%)
smaaDemoSubpixel Morphological AntiAliasing OpenGL/Vulkan demo
Stars: ✭ 64 (+25.49%)
ljsLua with C/C++/Java/Javascript syntax
Stars: ✭ 129 (+152.94%)
go-vkGo bindings for Vulkan
Stars: ✭ 20 (-60.78%)
gatlingHydra-enabled GPU path tracer that supports MaterialX and MDL.
Stars: ✭ 159 (+211.76%)
glfw-skeleton💀 A skeleton OpenGL C++ app bootstrapped with glfw, glad, and glm.
Stars: ✭ 24 (-52.94%)
AngryEngineGame Engine for Windows by Vulkan SDK
Stars: ✭ 20 (-60.78%)
awesome-rtxCurated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
Stars: ✭ 73 (+43.14%)
WebAssembly-WebGL-2A simple port of the "Getting started with GLFW3" code to valid code for Emscripten compilation
Stars: ✭ 65 (+27.45%)
moonvulkanLua bindings for Vulkan
Stars: ✭ 31 (-39.22%)
sqlite.luaSQLite LuaJIT binding with a very simple api.
Stars: ✭ 291 (+470.59%)
BarycentricsNo description or website provided.
Stars: ✭ 68 (+33.33%)
mojoshaderUse Direct3D shaders with other 3D rendering APIs.
Stars: ✭ 91 (+78.43%)
vulkDesktop/Android Python game development framework on top of Vulkan API
Stars: ✭ 31 (-39.22%)
rend3Easy to use, customizable, efficient 3D renderer library built on wgpu.
Stars: ✭ 546 (+970.59%)