WaterSimple calculation to render cheap water effects.
Stars: ✭ 372 (+708.7%)
MetalscopeMetal-backed 360° panorama view for iOS
Stars: ✭ 293 (+536.96%)
LuxcoreLuxCore source repository
Stars: ✭ 601 (+1206.52%)
Fiber2dCross-platform 2D Game Engine in pure Swift
Stars: ✭ 415 (+802.17%)
CLUSEK-RTVulkan based C++ ray-tracing game engine.
Stars: ✭ 24 (-47.83%)
BbmetalimageA high performance Swift library for GPU-accelerated image/video processing based on Metal.
Stars: ✭ 677 (+1371.74%)
C RayC-Ray is a small, simple path tracer written in C
Stars: ✭ 323 (+602.17%)
Three.js Pathtracing RendererReal-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
Stars: ✭ 872 (+1795.65%)
Waifu2x MacWaifu2x-ios port to macOS, still in Core ML and Metal
Stars: ✭ 258 (+460.87%)
Gfx[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
Stars: ✭ 5,045 (+10867.39%)
Tensorflow Ios ExampleSource code for my blog post "Getting started with TensorFlow on iOS"
Stars: ✭ 432 (+839.13%)
OpenTK-PathTracerC# OpenGL Path Tracer, Real-Time GPU accelerated
Stars: ✭ 22 (-52.17%)
ToypathtracerToy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
Stars: ✭ 753 (+1536.96%)
TinyraytracerA brief computer graphics / rendering course
Stars: ✭ 3,971 (+8532.61%)
Raytracera simple RayTracer based on the Monte Carlo Path Tracing
Stars: ✭ 14 (-69.57%)
Ios 10 SamplerCode examples for new APIs of iOS 10.
Stars: ✭ 3,341 (+7163.04%)
OuzelC++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Stars: ✭ 607 (+1219.57%)
UltralightNext-generation HTML renderer for apps and games
Stars: ✭ 3,585 (+7693.48%)
PhotoassessmentPhoto Assessment using Core ML and Metal.
Stars: ✭ 40 (-13.04%)
EdxrayA physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
Stars: ✭ 270 (+486.96%)
Bulllord Enginelightspeed lightweight elegant game engine in pure c
Stars: ✭ 539 (+1071.74%)
miniRTSchool project for 42 Paris
Stars: ✭ 23 (-50%)
Embree viewerEmbree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2, and it supports Alembic, OBJ file formats, with a JSON file to describe a scene.
Stars: ✭ 19 (-58.7%)
parmminimal macOS Metal application
Stars: ✭ 41 (-10.87%)
SortSimple Open-source Ray Tracer
Stars: ✭ 485 (+954.35%)
Rust SkiaSafe Skia Bindings for Rust
Stars: ✭ 450 (+878.26%)
FlexibleimageA simple way to play with the image!
Stars: ✭ 798 (+1634.78%)
RizzSmall C game development framework
Stars: ✭ 428 (+830.43%)
MetalpetalA GPU accelerated image and video processing framework built on Metal.
Stars: ✭ 907 (+1871.74%)
NanortNanoRT, single header only modern ray tracing kernel.
Stars: ✭ 734 (+1495.65%)
BraincoreThe iOS and OS X neural network framework
Stars: ✭ 375 (+715.22%)
Vk denoiseDenoising a Vulkan ray traced image using OptiX denoiser
Stars: ✭ 41 (-10.87%)
QuartzVulkan RTX path tracer with a declarative ES7-like scene description language.
Stars: ✭ 367 (+697.83%)
PixelkitLive Graphics Framework
Stars: ✭ 644 (+1300%)
Quadray EngineRealtime raytracer using SIMD on ARM, MIPS, PPC and x86
Stars: ✭ 13 (-71.74%)
Colormap ShadersA collection of shaders to draw color maps.
Stars: ✭ 315 (+584.78%)
Vk mini path tracerA beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
Stars: ✭ 599 (+1202.17%)
Viry3dCross platform 2D and 3D game engine in C++.
Stars: ✭ 307 (+567.39%)
LlglLow Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Stars: ✭ 1,011 (+2097.83%)
MetalfiltersInstagram filters implemented in Metal
Stars: ✭ 272 (+491.3%)
Voxel Cone TracingA real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Stars: ✭ 555 (+1106.52%)
DiligentcoreCore functionality of Diligent Engine
Stars: ✭ 263 (+471.74%)
Yolo Coreml MpsnngraphTiny YOLO for iOS implemented using CoreML but also using the new MPS graph API.
Stars: ✭ 866 (+1782.61%)
UrdeData interchange and engine re-implementation for games by Retro Studios | Mirror
Stars: ✭ 253 (+450%)
Raytracer.hppSimple compile-time raytracer using C++17
Stars: ✭ 529 (+1050%)
LuisaRenderHigh-Performance Multiple-Backend Renderer Based on LuisaCompute
Stars: ✭ 47 (+2.17%)
webraysWebRays - Ray Tracing on the Web
Stars: ✭ 38 (-17.39%)
Engine NativeNative engine for Cocos Creator
Stars: ✭ 488 (+960.87%)
SuperShapesA tiny macOS app showing how to use Satin, Forge, Youi and SwiftUI to visualize super shapes in 3D.
Stars: ✭ 42 (-8.7%)
NauNau - OpenGL + Optix 3D Engine
Stars: ✭ 18 (-60.87%)
PmtechLightweight, multi-platform, data-oriented game engine.
Stars: ✭ 478 (+939.13%)
PyoptixPython wrapper for NVIDIA OptiX Ray Tracing Engine
Stars: ✭ 42 (-8.7%)
MetalperformanceshadersproxyA proxy for MetalPerformanceShaders which takes to a stub on a simulator and to the real implementation on iOS devices.
Stars: ✭ 41 (-10.87%)
TvmOpen deep learning compiler stack for cpu, gpu and specialized accelerators
Stars: ✭ 7,494 (+16191.3%)