kawoou / Flexibleimage
Licence: mit
A simple way to play with the image!
Stars: ✭ 798
Programming Languages
swift
15916 projects
Projects that are alternatives of or similar to Flexibleimage
Metalpetal
A GPU accelerated image and video processing framework built on Metal.
Stars: ✭ 907 (+13.66%)
Mutual labels: metal, image-processing, tvos, filter
Xcake
🍰 Describe Xcode projects in a human readable format and (re)generate one on demand.
Stars: ✭ 549 (-31.2%)
Mutual labels: tvos, watchos
Swiftframeworktemplate
A template for new Swift iOS / macOS / tvOS / watchOS Framework project ready with travis-ci, cocoapods, Carthage, SwiftPM and a Readme file
Stars: ✭ 527 (-33.96%)
Mutual labels: tvos, watchos
Purchases Ios
In-app purchases and subscriptions made easy. iOS, MacOS, iPadOS, tvOS, and WatchOS support.
Stars: ✭ 614 (-23.06%)
Mutual labels: tvos, watchos
Open Source Ios Apps
📱 Collaborative List of Open-Source iOS Apps
Stars: ✭ 28,826 (+3512.28%)
Mutual labels: tvos, watchos
Corexlsx
Excel spreadsheet (XLSX) format parser written in pure Swift
Stars: ✭ 481 (-39.72%)
Mutual labels: tvos, watchos
Ouzel
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Stars: ✭ 607 (-23.93%)
Mutual labels: metal, tvos
Stringz
A lightweight and powerful editor for localizing iOS, macOS, tvOS, and watchOS applications.
Stars: ✭ 440 (-44.86%)
Mutual labels: tvos, watchos
Flint
The Flint framework for building apps on Apple platforms using Feature Driven Development
Stars: ✭ 636 (-20.3%)
Mutual labels: tvos, watchos
Guitar
A Cross-Platform String and Regular Expression Library written in Swift.
Stars: ✭ 641 (-19.67%)
Mutual labels: tvos, watchos
Dynamicjson
Access JSON properties dynamically like JavaScript using Swift 4.2's new @dynamicMemberLookup feature
Stars: ✭ 678 (-15.04%)
Mutual labels: tvos, watchos
Gaussianblur
An easy and fast library to apply gaussian blur filter on any images. 🎩
Stars: ✭ 473 (-40.73%)
Mutual labels: image-processing, filter
Swiftyutils
All the reusable code that we need in each project
Stars: ✭ 490 (-38.6%)
Mutual labels: tvos, watchos
Pesdk Android Demo
A fully customizable photo editor for your app.
Stars: ✭ 464 (-41.85%)
Mutual labels: image-processing, filter
Countly Sdk Ios
Countly Product Analytics iOS SDK with macOS, watchOS and tvOS support.
Stars: ✭ 585 (-26.69%)
Mutual labels: tvos, watchos
Rome
Carthage cache for S3, Minio, Ceph, Google Storage, Artifactory and many others
Stars: ✭ 724 (-9.27%)
Mutual labels: tvos, watchos
Userdefaultsstore
Why not use UserDefaults to store Codable objects 😉
Stars: ✭ 416 (-47.87%)
Mutual labels: tvos, watchos
Samkeychain
Simple Objective-C wrapper for the keychain that works on Mac and iOS
Stars: ✭ 5,389 (+575.31%)
Mutual labels: tvos, watchos
FlexibleImage is implemented with the hope that anyone could easily develop an app that provides features such as Camera Filter and Theme. When you write code in the "Method Chaining" style, the effect is applied in the appropriate order.
You may want to see Examples section first if you'd like to see the actual code.
💡 Usage
Code
import UIKit
import FlexibleImage
/// Generate Example
let image1 = UIImage
.circle(
color: UIColor.blue,
size: CGSize(width: 100, height: 100)
)!
.adjust()
.offset(CGPoint(x: 25, y: 0))
.margin(UIEdgeInsets(top: 5, left: 5, bottom: 5, right: 5))
.padding(UIEdgeInsets(top: 15, left: 15, bottom: 15, right: 15))
.normal(color: UIColor.white)
.border(color: UIColor.red, lineWidth: 5, radius: 50)
.image()!
.adjust()
.background(color: UIColor.darkGray)
.image()
/// Effect Example
let image2 = UIImage(named: "macaron.jpg")!
.adjust()
.outputSize(CGSize(width: 250, height: 250))
.exclusion(color: UIColor(red: 0, green: 0, blue: 0.352941176, alpha: 1.0))
.linearDodge(color: UIColor(red: 0.125490196, green: 0.058823529, blue: 0.192156863, alpha: 1.0))
.hardMix(color: UIColor(red: 0.3, green: 0.3, blue: 0.3, alpha: 1.0))
.image()
/// Mix Example
let image3 = image2!.adjust()
.append(
image1!.adjust()
.outputSize(CGSize(width: 250, height: 250))
.alpha(0.5)
)
.image()
/// Clipping Example
let image4 = image3!.adjust()
.corner(CornerType(25))
.image()
/// Pipeline
let pipeline = ImagePipeline()
.exclusion(color: UIColor(red: 0, green: 0, blue: 0.352941176, alpha: 1.0))
.linearDodge(color: UIColor(red: 0.125490196, green: 0.058823529, blue: 0.192156863, alpha: 1.0))
let image5 = pipeline.image(image2)
let image6 = pipeline.image(image1)
Playground
Use CocoaPods command $ pod try FlexibleImage
to try Playground!
🏗 Installation
CocoaPods (For iOS 8+ projects)
KWDrawerController is available on CocoaPods. Add the following to your Podfile:
/// Swift 3
pod 'FlexibleImage', '~> 1.7'
/// Swift 4
pod 'FlexibleImage', '~> 1.9'
Carthage (For iOS 8+ projects)
github "kawoou/FlexibleImage" ~> 1.9
Manually
You can either simply drag and drop the Sources
folder into your existing project.
📕 Supported Features
Common
Type | Parameter | Comments |
---|---|---|
background() | Color | Background color. |
opacity() | Float | Change the transparency of the image. |
alphaProcess() | Bool | Whether to include an alpha value during image processing. |
(Deprecated) |
||
offset() | CGPoint | The position of the image to be a drawing. |
rotate() | radius: CGFloat fixedSize: CGSize [Optional] |
Rotate an image. |
size() | CGSize | The size of the image to be a drawing. |
outputSize() | CGSize | The size of a Output image. |
scaling() | CGSize | Scaling the image (ratio) |
margin() | EdgeInsets | Margin size |
padding() | EdgeInsets | Padding size |
corner() | CornerType | To clipping corner radius. |
border() | color: Color lineWidth: CGFloat radius: CGFloat |
Drawing a border. |
image() | Run the pipeline to create the Output image. |
Filter
Type | Parameter | Comments |
---|---|---|
greyscale() | threshold: Float [Optional] | |
monochrome() | threshold: Float [Optional] | |
invert() | ||
sepia() | ||
vibrance() | vibrance: Float [Optional] | |
solarize() | threshold: Float [Optional] | |
posterize() | colorLevel: Float [Optional] | |
blur() | blurRadius: Float [Optional] | Not supported by watchOS. |
brightness() | brightness: Float [Optional] | |
chromaKey() | color: FIColor threshold: Float [Optional] smoothing: Float [Optional] |
|
swizzling() | ||
contrast() | threshold: Float [Optional] | |
gamma() | gamma: Float [Optional] |
Blend
Type | Parameter |
---|---|
normal() | Color |
multiply() | Color |
lighten() | Color |
darken() | Color |
average() | Color |
add() | Color |
subtract() | Color |
difference() | Color |
negative() | Color |
screen() | Color |
exclusion() | Color |
overlay() | Color |
softLight() | Color |
hardLight() | Color |
colorDodge() | Color |
colorBurn() | Color |
linearDodge() | Color |
linearBurn() | Color |
linearLight() | Color |
vividLight() | Color |
pinLight() | Color |
hardMix() | Color |
reflect() | Color |
glow() | Color |
phoenix() | Color |
hue() | Color |
saturation() | Color |
color() | Color |
luminosity() | Color |
Post-processing
Type | Parameter | Comments |
---|---|---|
algorithm() | AlgorithmType | Create an image by writing a formula directly on a pixel-by-pixel basis. |
custom() | ContextType | Add processing directly using Core Graphics. |
Generate
Type | Comments |
---|---|
rect() | Create a rectangular image. |
circle() | Create a circle image. |
append() | Combine images to create a single image. |
ImagePipeline
class)
Pipeline (Type | Parameter | Return | Comments |
---|---|---|---|
image() | FIImage | FIImage? | Create the Output image. |
image() | CGImage | CGImage? | Create the Output image. |
image() | CVImageBuffer | CGImage? | Create the Output image. |
🎁 Example
- iOS APP Example
- iOS Playground Example
- macOS App Example
- macOS Playground Example
- tvOS App Example
- tvOS Playground Example
🏷 Changelog
- 1.0
- First Release.
- 1.1
- Add to clipping corner radius.
- 1.2
- Support tvOS, macOS.
- 1.3
- Support watchOS.
- Added monochrome, sepia, vibrance, solarize, posterize filters.
- Update resize methods.
- 1.4
- Add blur filter.
- Optimize build time.
- Setup TravisCI
- Support carthage.
- 1.5
- Support Metal depending on the situation.
- Added brightness, chromaKey, swizzling, contrast, gamma filters.
- 1.6 (Hotfix!)
- Fix issue Metal library path on Cocoapods.
- 1.7
- Pipelined implementation for stream processing.
- Fix rendering bug due to image orientation (Thanks to Kwonyoon Kang)
- 1.8
- Support for Swift 4 and Xcode 9
- 1.9
- Support for Swift 4.1 and Xcode 9.3
- 1.10
- Support for Swift 4.2 and Xcode 10
💻 Requirements
- iOS 8.0+
- tvOS 9.0+
- macOS 10.10+
- watchOS 2.0+
- Swift 3.0+
🔑 License
FlexibleImage is under MIT license. See the LICENSE file for more info.
Note that the project description data, including the texts, logos, images, and/or trademarks,
for each open source project belongs to its rightful owner.
If you wish to add or remove any projects, please contact us at [email protected].