The Powder ToyWritten in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
Stars: ✭ 3,128 (+9378.79%)
AlgorithmsFree hands-on course with the implementation (in Python) and description of several computational, mathematical and statistical algorithms.
Stars: ✭ 117 (+254.55%)
Generative-Art-SketchesA Generative Art Gallery with the idea of creating a virtual Art Gallery with my creations. I have tried my hands on creating some visually appealing art using Cellular Automata, Recursive Grammar, Phyllotaxis, Sandpiles, Perlin Noise, IFS, Tiling.
Stars: ✭ 24 (-27.27%)
ws-ldn-10Generative design workshop (Clojure/ClojureScript)
Stars: ✭ 26 (-21.21%)
conwaysteMultiplayer Conway's Game of Life (desktop app + server) implemented in Rust
Stars: ✭ 22 (-33.33%)
rlifesrcA Game of Life pattern searcher written in Rust. 用 Rust 搜索生命游戏中的图样。
Stars: ✭ 15 (-54.55%)
evoplexEvoplex is a fast, robust and extensible platform for developing agent-based models and multi-agent systems on networks. It's available for Windows, Linux and macOS.
Stars: ✭ 98 (+196.97%)
cabasaA generic 2D cellular automaton simulator
Stars: ✭ 21 (-36.36%)
alchemyGenerate any a-by-( b + c ) finite rectangle SVG containing potentially Infinitely many a-by-( 2 * b ) finite rectangles animated along a number line of ( ( c - b ) / a )^n scale symmetry.
Stars: ✭ 29 (-12.12%)
netomatonA Python library for working with Network Automata, Cellular Automata, and other discrete dynamical systems
Stars: ✭ 38 (+15.15%)
terrameTerraME is a programming environment for spatial dynamical modelling
Stars: ✭ 33 (+0%)
casCellular Automata Simulator
Stars: ✭ 22 (-33.33%)
PyGameofLifeConway's Game of Life using python's matplotlib and numpy
Stars: ✭ 40 (+21.21%)
formaA Lua toolkit for computational geometry on a grid
Stars: ✭ 34 (+3.03%)
nutshell[alpha!] [on hiatus] An advanced cellular-automaton-specification language that transpiles to Golly's.
Stars: ✭ 16 (-51.52%)
sandbox2D Pixel Physics Simulator
Stars: ✭ 76 (+130.3%)
artistooCPM implementation in pure JavaScript
Stars: ✭ 25 (-24.24%)
floccAgent-based modeling in JavaScript in the browser or on the server.
Stars: ✭ 26 (-21.21%)
xenticaGPU-accelerated engine for multi-dimensional cellular automata
Stars: ✭ 29 (-12.12%)
convocaPredict and analyze cellular automata using convolutional neural networks
Stars: ✭ 66 (+100%)
HCA saliency codesCodes for HCA (Hierarchical Cellular Automata for Visual Saliency) accepted by IJCV 2018.
Stars: ✭ 18 (-45.45%)
webgpu-ccaExperiment implementation of Multiple Neighborhoods Cellular Automata using WebGPU
Stars: ✭ 31 (-6.06%)
cellularA simple command-line tool that generates gif images and animations from elementary cellular automata
Stars: ✭ 28 (-15.15%)
ton-langA visual programming language, evaluated as a cellular automaton
Stars: ✭ 60 (+81.82%)
ALPACAA Language for the Pithy Articulation of Cellular Automata
Stars: ✭ 21 (-36.36%)
Roguelike-Procedual-Cave-GeneratorA procedurally generated, cave-like dungeon/map creator for rogue-like games using the cellular automata method. During its development, I solved a common/limiting problem with this algorithm that might explain why it is not more commonly implemented in such games.
Stars: ✭ 26 (-21.21%)