RadialprogressbarCustomizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
Stars: ✭ 714 (+750%)
osgwReal-Time Ocean Animation with Gerstner Waves
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AllsketchsProcessing sketches, in which I have worked in the last years; images, videos, prototypes, experiments, tools, works, concepts... Everything is unfinished, some may not work, When I had no ideas, I would open one to see what it was...
Stars: ✭ 666 (+692.86%)
MetalPlayerA video player using Metal.
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Auto3D2D and 3D game engine based on OpenGL OpenGL ES and Vulkan
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AlizaMSDICOM Viewer
Stars: ✭ 144 (+71.43%)
RimlightCustomizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!
Stars: ✭ 170 (+102.38%)
go-vkGo bindings for Vulkan
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Unity resourcesA list of resources and tutorials for those doing programming in Unity.
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vuoA realtime visual programming language for interactive media.
Stars: ✭ 103 (+22.62%)
Unity ShadersA bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
Stars: ✭ 564 (+571.43%)
waifu2x-vulkanwaifu2x-ncnn-vulkan-python, use nihui/waifu2x-ncnn-vulkan
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wgpu-profilerSimple profiler scopes for wgpu using timer queries
Stars: ✭ 45 (-46.43%)
ogl to vlkVulkan Tutorials For OpenGL Developers
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lucurious😱 Lucurious -> [Library] for building advanced DRM/KMS Vulkan Renderers 😱
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UnityvisualizationsCollection of shaders and visual effects created for Unity 3D.
Stars: ✭ 472 (+461.9%)
FANCYA rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos
Stars: ✭ 21 (-75%)
Python OpenglAn open access book on Python, OpenGL and Scientific Visualization, Nicolas P. Rougier, 2018
Stars: ✭ 441 (+425%)
spirv crossSafe Rust wrapper around SPIRV-Cross
Stars: ✭ 75 (-10.71%)
Unity WireframeGeneral purpose wireframe shaders for use in Unity.
Stars: ✭ 378 (+350%)
ProtogameThis project has been sunset as of 1st Jan 2018 and is no longer supported or maintained
Stars: ✭ 166 (+97.62%)
gatlingHydra-enabled GPU path tracer that supports MaterialX and MDL.
Stars: ✭ 159 (+89.29%)
glsl-smaaSMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.
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bShadersVideo playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)
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Threejs SandboxSet of experiments and extensions to THREE.js.
Stars: ✭ 163 (+94.05%)
FakeInteriorsShaderSpiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.
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minigdxMinimalist Game Framework using Kotlin Multiplatform
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Vue VrA framework for building VR applications with Vue
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RendermanCode and Slides for the NCCA Renderman lectures
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WarpjsWarp, distort, bend, twist and smudge your SVG’s directly in the browser
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Ninnin is ninjatool
Stars: ✭ 313 (+272.62%)
Unity Script CollectionA maintained collection of useful & free unity scripts / library's / plugins and extensions
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MoPlugsMotionBuilder Extensions Pack
Stars: ✭ 27 (-67.86%)
GPU-Fog-ParticlesTextureless fog particles using a highly customizable shader to attenuate noise values.
Stars: ✭ 303 (+260.71%)
LowpolyshadersUnity shaders optimized for Low Poly models.
Stars: ✭ 157 (+86.9%)
TinyengineTiny OpenGL Wrapper / 3D Engine in C++
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andromedaGLSL-targetting embedded compiler, and OpenGL rendering engine.
Stars: ✭ 75 (-10.71%)
VertexAnimationVertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
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xshade"cross shade" meta shading language and compiler
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frameworkA creative coding library.
Stars: ✭ 35 (-58.33%)
LittleEngineVk3D game engine using C++20 and Vulkan (WIP)
Stars: ✭ 87 (+3.57%)
TD-Flow-ABSReal-time Flow-based Image and Video Abstraction in TouchDesigner.
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HlslppMath library using hlsl syntax with SSE/NEON support
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spritekit-water-node🌊 Custom SpriteKit node that allows to simulate 2D water with respect to physics. The app demonstrates Flocking behaviour using GameplayKit, key-frame animation and custom fragment shader chaining (GLSL) 🤯
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AngryEngineGame Engine for Windows by Vulkan SDK
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3d nnRaymarching neural network in browsers with WebGL shaders
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Unity Texture Curve✏️ Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.
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raymarchingCode for my raymarching in GLSL workshop series
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Flappy Fly Bird🐦 Flappy Bird reincarnation [Swift 5.3, GameplayKit, SpriteKit, iOS 12].
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