metroidvaniafangameA platformer game designed for the iphone 8-XS, created with an object oriented approach and MVC pattern. Technical details/Credits in README
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Mutual labels: spritekit, gameplaykit
SpriteShatterSKSpriteNode animation extension to 'shatter' a node into smaller pieces
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Mutual labels: spritekit, 2d-graphics
ShaderkitA library of fragment shaders you can use in any SpriteKit project.
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Mutual labels: spritekit, glsl
ios-spritekit-shader-sandbox👾 Collection of custom effects for SpriteKit implemented using GLSL/Metal shaders.
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Mutual labels: spritekit, glsl
tic-tac-toe🕹 iOS game - classic Tic Tac Toe with AI and state machines [Swift + SpriteKit + GameplayKit].
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Mutual labels: spritekit, gameplaykit
shadertoy-to-video-with-FBORender a ShaderToy script directly to a video file. (added FrameBuffers support)
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Mutual labels: glsl
ScaryFlightJust another yet FlappyBird-style game.
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Mutual labels: spritekit
glsl-layoutNo description or website provided.
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Mutual labels: glsl
glslcSimple GLSL compilation checker that uses the display driver
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Mutual labels: glsl
shaderviewA GLSL shader development tool for the LÖVE game framework.
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Mutual labels: glsl
GLGrassRendererOpenGL Grass Renderer
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Mutual labels: glsl
linter-glslAtom package that lints GLSL shaders on the fly.
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Mutual labels: glsl
three-noiseSimple gradient noise library for use with Three.js. Now with fBm!
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Mutual labels: glsl
FlexCanvasJSRIA Web Application Framework for HTML5 Canvas inspired by Adobe Flex / Flash. Style-able, skin-able, customize-able Javascript UI component set, from shapes to color pickers to data grids. Relative and dynamic layouts, automatic redraw regions, composite effects, and much more. Great for everything 2D, complex web forms to games.
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Mutual labels: 2d-graphics
ModernUIModern desktop framework from low-level 3D graphics API to high-level view model, for development of 2D/3D rendering software or game engine, with internationalization support and many new technologies.
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Mutual labels: 2d-graphics
AndroidGLKitAndroidGLKit provides OpenGL ES 2.0 boilerplate codes for Android.
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Mutual labels: glsl
ShaderWriterLibrary used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.
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Mutual labels: glsl
adaA general porpose OpenGL app library
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Mutual labels: glsl