Point2meshReconstruct Watertight Meshes from Point Clouds [SIGGRAPH 2020]
Stars: ✭ 514 (+888.46%)
nautilusanother graphics engine
Stars: ✭ 16 (-69.23%)
WalkTheWebWalkTheWeb 3D Internet - Metaverse - Multiverse - Host your own multiplayer Metaverse of 3D Games, 3D Shopping, and 3D Scenes!
Stars: ✭ 28 (-46.15%)
roofn3dRoof Classification, Segmentation, and Damage Completion using 3D Point Clouds
Stars: ✭ 35 (-32.69%)
SmallFBXAn open-source implementation of Autodesk's FBX
Stars: ✭ 41 (-21.15%)
lopocsMigrated to: https://gitlab.com/Oslandia/lopocs
Stars: ✭ 78 (+50%)
Legion-EngineRythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
Stars: ✭ 502 (+865.38%)
f3dFast and minimalist 3D viewer.
Stars: ✭ 791 (+1421.15%)
lodToolkitlevel-of-details toolkit(LTK). Convert osgb lod tree to 3mx tree. Convert pointcloud in ply/las/laz/xyz to 3mx/osgb tree.
Stars: ✭ 81 (+55.77%)
elementFast and simple custom elements.
Stars: ✭ 65 (+25%)
3DCSGNetCSGNet for voxel based input
Stars: ✭ 34 (-34.62%)
TrippyGLA simple, lightweight yet highly versatile OpenGL graphics library
Stars: ✭ 71 (+36.54%)
rend3Easy to use, customizable, efficient 3D renderer library built on wgpu.
Stars: ✭ 546 (+950%)
lt-mapperA Modular Framework for LiDAR-based Lifelong Mapping
Stars: ✭ 301 (+478.85%)
ROS-Object-Detection-2Dto3D-RealsenseD435Use the Intel D435 real-sensing camera to realize object detection based on the Yolov3-5 framework under the Opencv DNN(old version)/TersorRT(now) by ROS-melodic.Real-time display of the Pointcloud in the camera coordinate system.
Stars: ✭ 45 (-13.46%)
coinCoin3D core library
Stars: ✭ 193 (+271.15%)
PolyDraw✳️ PTSource PolyDraw is a free 3D polygonal modeller for Windows x86 and x64, for creating or modifying 3D objects using a mesh of 3D points and parametric NURBS Curves .Exports and imports to over 40 formats including WebVR and 3D Printing.
Stars: ✭ 17 (-67.31%)
WebGPU-Step-By-StepWebGPU Tutorial: Step-by-step graphics programming with WebGPU - the next-generation graphics API for the web.
Stars: ✭ 232 (+346.15%)
potree-corePotree point cloud viewer library core components for easier integration in a three.js project.
Stars: ✭ 88 (+69.23%)
Tetra3dTetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
Stars: ✭ 271 (+421.15%)
dragonglassA 3D game engine powered by Rust and Vulkan
Stars: ✭ 33 (-36.54%)
annotateCreate 3D labelled bounding boxes in RViz
Stars: ✭ 104 (+100%)
html3dutilA public domain JavaScript library to ease developing HTML 3D apps
Stars: ✭ 29 (-44.23%)
SpinNet[CVPR 2021] SpinNet: Learning a General Surface Descriptor for 3D Point Cloud Registration
Stars: ✭ 181 (+248.08%)
3D-Rendering-Desktop-App3D rendering engine made using Python as an exploratory adventure into the world of 3D graphics.
Stars: ✭ 27 (-48.08%)
From-Voxel-to-Point"From Voxel to Point: IoU-guided 3D Object Detection for Point Cloud with Voxel-to-Point Decoder" and "Anchor-free 3D Single Stage Detector with Mask-Guided Attention for Point Cloud" in ACM MM 2021.
Stars: ✭ 29 (-44.23%)
costmap depth cameraThis is a costmap plugin for costmap_2d pkg. This plugin supports multiple depth cameras and run in real time.
Stars: ✭ 26 (-50%)
FWK💎 3D game framework in C, with Luajit bindings now.
Stars: ✭ 423 (+713.46%)
COLLADAViewer2An OBSOLETE instructional OS X application to load/display COLLADA Models and export to compact binary representations.
Stars: ✭ 48 (-7.69%)
MinecraftA Tiny Minecraft clone made with C++ and OpenGL.
Stars: ✭ 88 (+69.23%)
GroundEngineGround Engine is an easy to use Game Engine for 3D Game Development written in C++
Stars: ✭ 61 (+17.31%)
StickMan-3DStickMan 3D: First Round | indie fighting game | C++ OpenGL
Stars: ✭ 60 (+15.38%)
Pointcloud-to-ImagesAn algorithm for projecting three-dimensional laser point cloud data into serialized two-dimensional images.
Stars: ✭ 54 (+3.85%)
embeddingEmbedding data into immersive environments
Stars: ✭ 26 (-50%)
ign-renderingC++ library designed to provide an abstraction for different rendering engines. It offers unified APIs for creating 3D graphics applications.
Stars: ✭ 34 (-34.62%)
RenderingX12Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……
Stars: ✭ 16 (-69.23%)
3D object recognitionrecognize and localize an object in 3D Point Cloud scene using VFH - SVMs based method and 3D-CNNs method
Stars: ✭ 91 (+75%)
rabbit-holeAn experimental voxel engine.
Stars: ✭ 39 (-25%)
delphi3d-engineA 3D-graphic and game engine for Delphi and Windows.
Stars: ✭ 52 (+0%)
elm-playground-3dA simple way to create three-dimensional pictures, animations, and games.
Stars: ✭ 25 (-51.92%)
SlimTracinSoftware ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup
Stars: ✭ 49 (-5.77%)
MezzanineA game engine that supports high performance 3d graphics physics and sound
Stars: ✭ 18 (-65.38%)
PointPaintingThis repository is an open-source PointPainting package which is easy to understand, deploy and run!
Stars: ✭ 152 (+192.31%)
rubiks3D-Rubik's cube simulator written in Haskell using Gloss
Stars: ✭ 29 (-44.23%)
D3Feat.pytorch[PyTorch] Official Implementation of CVPR'20 oral paper - D3Feat: Joint Learning of Dense Detection and Description of 3D Local Features https://arxiv.org/abs/2003.03164
Stars: ✭ 99 (+90.38%)
HxSTLParserBasic STL loader for SceneKit
Stars: ✭ 23 (-55.77%)
MetalGlobeSimple demo project with Metal on Swift
Stars: ✭ 18 (-65.38%)
gzwebWeb client for Gazebo classic simulation
Stars: ✭ 36 (-30.77%)
KusabiCoding environment 3D graphics with PureScript.
Stars: ✭ 72 (+38.46%)
paytonPayton! Kickstart any 3D OpenGL + GTK Ideas in a few seconds!
Stars: ✭ 45 (-13.46%)