DaemonThe Dæmon game engine. With some bits of ioq3 and XreaL.
Stars: ✭ 136 (+444%)
NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
Stars: ✭ 235 (+840%)
osgwReal-Time Ocean Animation with Gerstner Waves
Stars: ✭ 51 (+104%)
MoravaEngine2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Stars: ✭ 129 (+416%)
redcubeJS renderer based on GLTF to WebGPU or WebGL backends.
Stars: ✭ 86 (+244%)
ElkEngineSimple graphics engine used as submodule in many of my projects
Stars: ✭ 54 (+116%)
OuzelC++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Stars: ✭ 607 (+2328%)
rPBRPhysically based rendering (PBR) for raylib
Stars: ✭ 72 (+188%)
scanDeFi Scan, everything one-stop location for DeFi Blockchain. Powered by jellyfish & ocean network.
Stars: ✭ 31 (+24%)
DuEngineAn efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
Stars: ✭ 62 (+148%)
raymarchingCode for my raymarching in GLSL workshop series
Stars: ✭ 17 (-32%)
MTTransitionsiOS Transitions ports from GL-Transitions.
Stars: ✭ 178 (+612%)
GLSL-howtorandom code that I use/write
Stars: ✭ 18 (-28%)
nuanceA tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.
Stars: ✭ 26 (+4%)
bruneton-sky-modelAn OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.
Stars: ✭ 71 (+184%)
qml-glsl-coderlive editor of GLSL fragment shaders based on Qt / QML
Stars: ✭ 19 (-24%)
linter-glslAtom package that lints GLSL shaders on the fly.
Stars: ✭ 15 (-40%)
ModularMusicVisualizerProject in Hiatus, unmaintained, being rewritten privately. Will Open Source when stuff is ready. Project will be Renamed.
Stars: ✭ 81 (+224%)
ofxShadertoyAddon for openFrameworks that sets up and loads Shadertoy (http://www.shadertoy.com) shaders
Stars: ✭ 77 (+208%)
vector-mathShader-math in haxe: library for GLSL vector operations, complete with swizzles and all
Stars: ✭ 30 (+20%)
OldBangBang OLD REPO. Please go to the current repo ============>
Stars: ✭ 18 (-28%)
MetaAudioGoldSrc engine plugin for 3D sound
Stars: ✭ 68 (+172%)
dotsdigital ocean api typescript/javascript wrapper
Stars: ✭ 65 (+160%)
DrawSpaceSpace-game oriented rendering engine
Stars: ✭ 20 (-20%)
sparksl-noiseminimum proof of concept about procedural noise generation in SparkAR's shader language (SparkSL).
Stars: ✭ 16 (-36%)
FWK💎 3D game framework in C, with Luajit bindings now.
Stars: ✭ 423 (+1592%)
Radar-Basic-AlgorithmSome basic algorithm used in Radar data process, including pulse compression/CFAR/monopulse、Kalman filter and fusion、arrary antenna design.
Stars: ✭ 79 (+216%)
stb-truetype-exampleExample of how to use stb_truetype library for rendering TrueType fonts.
Stars: ✭ 51 (+104%)
COMPASSThe OpenATS COMPASS (Compliance Assessment) tool aims at providing a generalized framework for air-traffic surveillance data analysis, visualization & evaluation.
Stars: ✭ 60 (+140%)
minigdxMinimalist Game Framework using Kotlin Multiplatform
Stars: ✭ 136 (+444%)
wasm-raytracera performance comparison of a simple raytracer in JavaScript, asm.js, WebAssembly, and GLSL
Stars: ✭ 158 (+532%)
keeptrack.space🌎📡 TypeScript Astrodynamics Software for Non-Engineers. 3D Visualization of satellite data and the sensors that track them.
Stars: ✭ 61 (+144%)
FNodeTool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
Stars: ✭ 81 (+224%)
TD-Flow-ABSReal-time Flow-based Image and Video Abstraction in TouchDesigner.
Stars: ✭ 72 (+188%)
smkSMK - Simple multimedia kit - C++ WebAssembly
Stars: ✭ 89 (+256%)
AndroidGLKitAndroidGLKit provides OpenGL ES 2.0 boilerplate codes for Android.
Stars: ✭ 22 (-12%)
bioRadR package for analysis and visualisation of biological signals in weather radar data
Stars: ✭ 24 (-4%)
pixi-sdf-textSigned distance field text implementation for PixiJS
Stars: ✭ 89 (+256%)
glsl-editor💾 A simple WebGL shader editor
Stars: ✭ 20 (-20%)
frag3d.jsWebGL shader tools
Stars: ✭ 58 (+132%)
xarray-sentinelXarray backend to Copernicus Sentinel-1 satellite data products
Stars: ✭ 189 (+656%)
fmcw-RADAR[mmWave based fmcw radar design files] based on AWR1843 chip operating at 76-GHz to 81-GHz.
Stars: ✭ 41 (+64%)
cordova-plugin-radarCordova plugin for Radar, the leading geofencing and location tracking platform
Stars: ✭ 14 (-44%)
glNoiseA collection of GLSL noise functions for use with WebGL with an easy to use API.
Stars: ✭ 185 (+640%)
sdf-2dA graphics library to enable the real-time rendering of 2D signed distance fields on the web.
Stars: ✭ 70 (+180%)
NobleRTA Minecraft shaderpack that enhances one's experience with the help of good-looking graphics and light simulations.
Stars: ✭ 76 (+204%)
glsl-layoutNo description or website provided.
Stars: ✭ 24 (-4%)
Messier87A realtime raytracing blackhole renderer
Stars: ✭ 53 (+112%)