awesome-rtxCurated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
Stars: ✭ 73 (+69.77%)
ProtoTracer3D rendering and animation engine for multifaceted displays on microcontrollers
Stars: ✭ 80 (+86.05%)
Unreal-Development-Guides-and-TipsHigh-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.
Stars: ✭ 118 (+174.42%)
LumillyRenderMonte Carlo path tracing implementation on Rust
Stars: ✭ 36 (-16.28%)
Voxel Cone TracingA real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Stars: ✭ 555 (+1190.7%)
PlotoptixData visualisation in Python based on OptiX 7.2 ray tracing framework.
Stars: ✭ 252 (+486.05%)
ray-tracerA simple ray tracing engine
Stars: ✭ 27 (-37.21%)
DxrLatticeReal-time raytracing fly through
Stars: ✭ 80 (+86.05%)
4DViewsTest34DViews volumetric video with Unity DXR realtime ray tracing
Stars: ✭ 62 (+44.19%)
Monte carlo ray tracerA program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Stars: ✭ 90 (+109.3%)
SortSimple Open-source Ray Tracer
Stars: ✭ 485 (+1027.91%)
Photon-v2A program that takes photographs of a virtual world.
Stars: ✭ 75 (+74.42%)
C RayC-Ray is a small, simple path tracer written in C
Stars: ✭ 323 (+651.16%)
RaytMonte Carlo ray tracer developed using Rust
Stars: ✭ 185 (+330.23%)
UnitydxrtestA testbed project for Unity real-time ray tracing features
Stars: ✭ 172 (+300%)
DiligentengineA modern cross-platform low-level graphics library and rendering framework
Stars: ✭ 2,142 (+4881.4%)
DiligentcoreCore functionality of Diligent Engine
Stars: ✭ 263 (+511.63%)
Vanilla-RaytracedOfficial repository of Vanilla Raytraced resources pack.
Stars: ✭ 25 (-41.86%)
dxr-path-tracingA DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.
Stars: ✭ 92 (+113.95%)
webraysWebRays - Ray Tracing on the Web
Stars: ✭ 38 (-11.63%)
LuxcoreLuxCore source repository
Stars: ✭ 601 (+1297.67%)
LiftVulkan Path Tracer with Optix Denoiser integration
Stars: ✭ 30 (-30.23%)
NobleRTA Minecraft shaderpack that enhances one's experience with the help of good-looking graphics and light simulations.
Stars: ✭ 76 (+76.74%)
GalaxyGalaxy is an asynchronous parallel visualization ray tracer for performant rendering in distributed computing environments. Galaxy builds upon Intel OSPRay and Intel Embree, including ray queueing and sending logic inspired by TACC GraviT.
Stars: ✭ 18 (-58.14%)
cadiseA developing physically-based hobby renderer written in C++.
Stars: ✭ 30 (-30.23%)
RadeonProRenderUSDThis plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
Stars: ✭ 161 (+274.42%)
pmj-cpp"Progressive Multi-Jittered Sample Sequences" in C++
Stars: ✭ 34 (-20.93%)
rust-tracerSimple Ray tracer written in Rust
Stars: ✭ 14 (-67.44%)
MinecraftCA Raytraced Minecraft Classic 0.0.30a port to C
Stars: ✭ 250 (+481.4%)
RaygunSimple Game Engine Focusing on Vulkan Ray Tracing
Stars: ✭ 33 (-23.26%)
DuEngineAn efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
Stars: ✭ 62 (+44.19%)
fluctusAn interactive OpenCL wavefront path tracer
Stars: ✭ 55 (+27.91%)
raytracing in rustImplementation of raytracing in rust from Peter Shirley's RTIW and RTTNW, Chapter-by-Chapter
Stars: ✭ 29 (-32.56%)
raytracing-goA simple Go library for 3D ray-tracing rendering, implementing the book Ray Tracing in One Weekend. 📸
Stars: ✭ 53 (+23.26%)
ray-tracingThis is a go implementation of the "Ray Tracing in One Weekend" book
Stars: ✭ 37 (-13.95%)
GoldenSunA path tracer based on hardware ray tracing
Stars: ✭ 20 (-53.49%)
f3dFast and minimalist 3D viewer.
Stars: ✭ 791 (+1739.53%)
IrradianceMapAuthors' implementation of my SIGGRAPH Asia 2019 Technical Briefs (The Power of Box Filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid) demo II. Real-time dynamic irradiance mapping.
Stars: ✭ 48 (+11.63%)
photon mappingminimal but extensible header only implementation of photon mapping in C++
Stars: ✭ 65 (+51.16%)
Wickedengine3D engine focusing on modern rendering techniques and performance.
Stars: ✭ 3,148 (+7220.93%)
ToyrtxCPU & GPU RTX based on OpenGL
Stars: ✭ 231 (+437.21%)
RaytrAMPShooting and bouncing rays method for radar cross-section calculations, accelerated with BVH algorithm running on GPU (C++ AMP).
Stars: ✭ 49 (+13.95%)
gpu-pathtracerphysically based path tracer on gpu
Stars: ✭ 44 (+2.33%)
RASM3D Ray-Tracing WebGPU Game Engine Written in Rust WebAssembly.
Stars: ✭ 20 (-53.49%)
BraynsVisualizer for large-scale and interactive ray-tracing of neurons
Stars: ✭ 232 (+439.53%)
Optix PathtracerSimple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
Stars: ✭ 231 (+437.21%)
SlimTracinSoftware ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup
Stars: ✭ 49 (+13.95%)
Python RaytracerA basic Ray Tracer that exploits numpy arrays and functions to work fast.
Stars: ✭ 204 (+374.42%)
AshesWebGL2.0 3D Engine & ECS & RayTracing
Stars: ✭ 191 (+344.19%)
rayscaleMicroservices based, distributed ray tracer designed to run in containers
Stars: ✭ 20 (-53.49%)
odak🔬 Scientific computing library for optics 🔭, computer graphics 💻 and visual perception 👀
Stars: ✭ 99 (+130.23%)
WisprendererRTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
Stars: ✭ 184 (+327.91%)
GraviTGraviT is a distributed ray tracing framework that enables applications to leverage hardware-optimized ray tracers within a single environment across many nodes for large-scale rendering tasks.
Stars: ✭ 18 (-58.14%)