rouziclibThis is my personal library of code that is common to my different projects (Photosounder, SplineEQ, Spiral and others)
smaaDemoSubpixel Morphological AntiAliasing OpenGL/Vulkan demo
DLAA(DLAA) Directionally Localized antiAliasing
rasterxRasterx is an SVG 2.0 path compliant rasterizer that can use either scany, the golang vector or a derivative of the freetype anti-aliaser.
glsl-smaaSMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.
RayTracedGGXRay tracing sample using GGX reflection model, 1spp with spatial-temporal denoiser. Acceleration structure build uses async compute.
IrradianceMapAuthors' implementation of my SIGGRAPH Asia 2019 Technical Briefs (The Power of Box Filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid) demo II. Real-time dynamic irradiance mapping.