Yocto GlYocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Stars: ✭ 1,391 (+369.93%)
FlycubeGraphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
Stars: ✭ 78 (-73.65%)
Rs pbrtRust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
Stars: ✭ 619 (+109.12%)
TinykaboomA brief computer graphics / rendering course
Stars: ✭ 2,077 (+601.69%)
HybridrenderingengineClustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Stars: ✭ 563 (+90.2%)
TinyrendererA brief computer graphics / rendering course
Stars: ✭ 11,776 (+3878.38%)
Tinyraycaster486 lines of C++: old-school FPS in a weekend
Stars: ✭ 1,383 (+367.23%)
VxrGeneral purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
Stars: ✭ 181 (-38.85%)
Renderhelp⚡️ 可编程渲染管线实现,帮助初学者学习渲染
Stars: ✭ 494 (+66.89%)
RendererA shader-based software renderer written from scratch in C89
Stars: ✭ 1,366 (+361.49%)
Overload3D Game engine with editor
Stars: ✭ 335 (+13.18%)
f3dFast and minimalist 3D viewer.
Stars: ✭ 791 (+167.23%)
SoftwarerendererSoftware rendering engine with PBR. Built from scratch on C++.
Stars: ✭ 323 (+9.12%)
TinyraytracerA brief computer graphics / rendering course
Stars: ✭ 3,971 (+1241.55%)
Ascii artReal-Time ASCII Art Rendering Library
Stars: ✭ 599 (+102.36%)
FauxglSoftware-only 3D renderer written in Go.
Stars: ✭ 658 (+122.3%)
ShaderworkshopInteractive GLSL fragment shaders editor made with Qt
Stars: ✭ 43 (-85.47%)
PbrAn implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Stars: ✭ 722 (+143.92%)
3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Stars: ✭ 11,698 (+3852.03%)
EdxrayA physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
Stars: ✭ 270 (-8.78%)
Ol3dA tiny portable 3D graphics lib for micro controllers
Stars: ✭ 90 (-69.59%)
Physics3dA 3D physics engine
Stars: ✭ 101 (-65.88%)
FilamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Stars: ✭ 13,215 (+4364.53%)
Game Programmer Study Notes⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Stars: ✭ 6,050 (+1943.92%)
Svg.skiaAn SVG rendering library.
Stars: ✭ 122 (-58.78%)
SvglibRead SVG files and convert them to other formats.
Stars: ✭ 139 (-53.04%)
D3D12RendererCustom renderer and physics engine written from scratch in C++/Direct3D 12.
Stars: ✭ 17 (-94.26%)
Gpu Gems Book Source Code💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Stars: ✭ 567 (+91.55%)
Im3dImmediate mode rendering and 3d gizmos.
Stars: ✭ 561 (+89.53%)
VktkVulkan Toolkit
Stars: ✭ 32 (-89.19%)
OpengraphicGraphic Engine & Game Engine lists
Stars: ✭ 772 (+160.81%)
MoravaEngine2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Stars: ✭ 129 (-56.42%)
ElkEngineSimple graphics engine used as submodule in many of my projects
Stars: ✭ 54 (-81.76%)
BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Stars: ✭ 10,252 (+3363.51%)
GraphicsrendererA drop-in UIGraphicsRenderer port -- CrossPlatform, Swift 4, Image & PDF
Stars: ✭ 85 (-71.28%)
EucA software rendering crate that lets you write shaders with Rust
Stars: ✭ 180 (-39.19%)
Datoviz⚡ High-performance GPU interactive scientific data visualization with Vulkan
Stars: ✭ 222 (-25%)
Hilo3dHilo3d, a WebGL Rendering Engine.
Stars: ✭ 123 (-58.45%)
LumeCreate CSS3D/WebGL applications declaratively with HTML. Give regular DOM elements shadow and lighting.
Stars: ✭ 445 (+50.34%)
GgGo Graphics - 2D rendering in Go with a simple API.
Stars: ✭ 3,162 (+968.24%)
Polymer🎨 graphics + interaction engine
Stars: ✭ 243 (-17.91%)
Photon-v2A program that takes photographs of a virtual world.
Stars: ✭ 75 (-74.66%)
GlitterDead Simple OpenGL
Stars: ✭ 2,040 (+589.19%)
ClusterClustered shading implementation with bgfx
Stars: ✭ 180 (-39.19%)
PicassoPicasso is a high quality 2D vector graphic rendering library. It support path , matrix , gradient , pattern , image and truetype font.
Stars: ✭ 205 (-30.74%)
Methanekit🎲 Modern 3D graphics made simple with cross-platform C++17 meta-API on top of DirectX 12 & Metal (Vulkan is coming)
Stars: ✭ 197 (-33.45%)
SharpbgfxC# bindings for the bgfx graphics library
Stars: ✭ 154 (-47.97%)
coinCoin3D core library
Stars: ✭ 193 (-34.8%)
ign-renderingC++ library designed to provide an abstraction for different rendering engines. It offers unified APIs for creating 3D graphics applications.
Stars: ✭ 34 (-88.51%)
delphi3d-engineA 3D-graphic and game engine for Delphi and Windows.
Stars: ✭ 52 (-82.43%)
Legion-EngineRythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
Stars: ✭ 502 (+69.59%)
cadiseA developing physically-based hobby renderer written in C++.
Stars: ✭ 30 (-89.86%)
RenderingX12Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……
Stars: ✭ 16 (-94.59%)
pbrtbookpbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
Stars: ✭ 221 (-25.34%)
MtlppC++ Metal wrapper
Stars: ✭ 425 (+43.58%)
Vue GlVue.js components rendering 3D WebGL graphics reactively with three.js
Stars: ✭ 434 (+46.62%)
WechartCreate all the [ch]arts by cax or three.js - Cax 和 three.js 创造一切图[表]
Stars: ✭ 152 (-48.65%)