Unreal-Development-Guides-and-TipsHigh-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.
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NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
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Vanilla-RaytracedOfficial repository of Vanilla Raytraced resources pack.
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LiftVulkan Path Tracer with Optix Denoiser integration
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dxr-path-tracingA DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.
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awesome-rtxCurated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
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FormsForms is a GUI framework for the Unreal Development Kit. Programmed in UnrealScript independent of Scaleforms and UIScene. Inspired by OOP and subobjects semantics of the Unreal Engine 2 GUI's framework.
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DxrLatticeReal-time raytracing fly through
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SportPaperPerformance-tuned Minecraft 1.8 spigot server
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OrionMixin loader for Paper
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PrFirebaseFirebase SDK integration for Unreal Engine 4
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RayTracingRealtime GPU Path tracer based on OpenCL and OpenGL
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influence boostingSupporting code for the paper "Finding Influential Training Samples for Gradient Boosted Decision Trees"
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UEShaderScriptUEShaderScript is a free Blender Plugin that allows for saving and dynamically loading shader maps and textures. It is built for all 3d assets exported from Unreal Engine.
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AdversarialAudioSeparationCode accompanying the paper "Semi-supervised adversarial audio source separation applied to singing voice extraction"
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PhDIncremental Methods of Deep Learning for Detection and Classifcation in a Robotics Environment
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bug-localizationSource code of the paper "Leveraging textual properties of bug reports to localize relevant source files".
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material-appearance-similarityCode for the paper "A Similarity Measure for Material Appearance" presented in SIGGRAPH 2019 and published in ACM Transactions on Graphics (TOG).
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STACPJoint Geographical and Temporal Modeling based on Matrix Factorization for Point-of-Interest Recommendation - ECIR 2020
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sdn-nfv-papersThis is a paper list about Resource Allocation in Network Functions Virtualization (NFV) and Software-Defined Networking (SDN).
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paper-surveySummary of machine learning papers
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TraceyA 3d ray tracer in C++ (High School Project)
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Text-Summarization-Repo텍스트 요약 분야의 주요 연구 주제, Must-read Papers, 이용 가능한 model 및 data 등을 추천 자료와 함께 정리한 저장소입니다.
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msla2014wherein I implement several substructural logics in Agda
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pFedMePersonalized Federated Learning with Moreau Envelopes (pFedMe) using Pytorch (NeurIPS 2020)
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gamedevguideGame Development & Unreal Engine Programming Guide
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pathtracer-webgl2Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with WebGL 2 and Angular 2.
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BioExplorerThe Blue Brain BioExplorer (BBBE) is a tool for scientists to extract and analyze scientific data from visualization and interactive exploration
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heinsen routingOfficial implementation of "An Algorithm for Routing Capsules in All Domains" (Heinsen, 2019) in PyTorch.
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VRMocapA SteamVR powered mocap solution for Unreal Engine
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pluGET📦 Powerful Package manager which updates plugins & server software for minecraft servers
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ProceduralDungeonThis is an Unreal Engine 4/5 plugin to generate procedural dungeon.
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ServerAndLobbySystemServer and Lobby System WIP test in Unreal Engine 4 C++ and UMG using the OnlineSubsystem
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neural-gpuCode for the Neural GPU model originally described in "Neural GPUs Learn Algorithms"
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best AI papers 2021A curated list of the latest breakthroughs in AI (in 2021) by release date with a clear video explanation, link to a more in-depth article, and code.
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CrashBandicoot-TimetwisterCrash Bandicoot: Timetwister is a remaked version of Crash Bandicoot 3: Warped's Tomb Wader level on Unreal Engine 4.26
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droplet-renderVolumetric cloud modeling and rendering for Blender.
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LMMSLanguage Modelling Makes Sense - WSD (and more) with Contextual Embeddings
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minieAn open information extraction system that provides compact extractions
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midi degradation toolkitA toolkit for generating datasets of midi files which have been degraded to be 'un-musical'.
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3d-detection-papersThe papers in this list are about 3d detection, especially those using point clouds.
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groove2grooveCode for "Groove2Groove: One-Shot Music Style Transfer with Supervision from Synthetic Data"
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MiniVoxCode for our ACML and INTERSPEECH papers: "Speaker Diarization as a Fully Online Bandit Learning Problem in MiniVox".
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papersSummarizing the papers I have read (Japanese)
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ghiaseddinAuthor's implementation of the paper "Deep Relative Attributes" (ACCV 2016)
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