FlockingAn example showing how to use SwiftUI, Satin, Forge and Youi to simulate birds flocking via a compute particle system (n-body).
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ShaderViewShaderView is an Android View that makes it easy to use GLSL shaders for your app. It's the modern way to use shaders for Android instead of RenderScript.
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SdfFontDesignerOffline font tuning/bitmap generation via shaders
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NextGenSpritesSome sweet sprite shaders for Unity
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isosurfaceIsosurface extraction using Marching Cubes and pure WebGL.
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YALCTYet Another Live Coding Tool - Powered by Veldrid and elbow grease
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ShaderGraphs Unity2018A collection of Unity Engine Shaders I've made using Shader Graph.
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nvjob-boids#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.
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SatinA Fabric library to help with shader usage
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deffxA collection of useful shader effects made ready to be used with the Defold game engine
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rendeerA simple 3D rasterizer made from scratch in Python.
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VFX-EssentialsVFX graph workshop in HDRP with samples
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shadersOkano's Unity Shaders. Big mishmash of reworked, original, and mixed shaders.
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TinyengineTiny OpenGL Wrapper / 3D Engine in C++
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ThickRedLineThick Red Line - drawing thick lines for SceneKit with metal shaders
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dw-sample-frameworkA simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.
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30-days-of-shade30 days of shaders in GLSL using GLSLCanvas
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dedDramatic EDitor
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VertexAnimationVertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
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kotlin-glslWrite your GLSL shaders in Kotlin.
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Camera2GLPreviewAndroid camera preview application using Camera2 API and OpenGL ES/Vulkan
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frameworkA creative coding library.
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NovaShaderMulti-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
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sycl-benchSYCL Benchmark Suite
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DiligentcoreCore functionality of Diligent Engine
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manyworldsA scifi-inspired study of signed distanced functions and noise fields in WebGL
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inanityCross-platform C++ game engine.
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TokenmagicA Foundry VTT module that allows you to add animations and graphic effects to tokens, tiles, templates and drawings.
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dpixelA Pixel Art Remastering Tool using classic algorithms
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Game Programmer Study Notes⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
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