Gan SandboxVanilla GAN implemented on top of keras/tensorflow enabling rapid experimentation & research. Branches correspond to implementations of stable GAN variations (i.e. ACGan, InfoGAN) and other promising variations of GANs like conditional and Wasserstein.
Stars: ✭ 210 (+39.07%)
ZhihuThis repo contains the source code in my personal column (https://zhuanlan.zhihu.com/zhaoyeyu), implemented using Python 3.6. Including Natural Language Processing and Computer Vision projects, such as text generation, machine translation, deep convolution GAN and other actual combat code.
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The Gan WorldEverything about Generative Adversarial Networks
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TaganAn official PyTorch implementation of the paper "Text-Adaptive Generative Adversarial Networks: Manipulating Images with Natural Language", NeurIPS 2018
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Hccg CycleganHandwritten Chinese Characters Generation
Stars: ✭ 115 (-23.84%)
FaceganTF implementation of our ECCV 2018 paper: Semi-supervised Adversarial Learning to Generate Photorealistic Face Images of New Identities from 3D Morphable Model
Stars: ✭ 176 (+16.56%)
steam-stylegan2Train a StyleGAN2 model on Colaboratory to generate Steam banners.
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StyleGANCppUnofficial implementation of StyleGAN's generator
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keras-3dganKeras implementation of 3D Generative Adversarial Network.
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GAN-auto-writeGenerative Adversarial Network that learns to generate handwritten digits. (Learning Purposes)
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P2palaPage to PAGE Layout Analysis Tool
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Anime Face Gan KerasA DCGAN to generate anime faces using custom mined dataset
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Makegirlsmoe webCreate Anime Characters with MakeGirlsMoe
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PsganPyTorch code for "PSGAN: Pose and Expression Robust Spatial-Aware GAN for Customizable Makeup Transfer" (CVPR 2020 Oral)
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SimganImplementation of Apple's Learning from Simulated and Unsupervised Images through Adversarial Training
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Pytorch Pretrained Biggan🦋A PyTorch implementation of BigGAN with pretrained weights and conversion scripts.
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Pacgan[NeurIPS 2018] [JSAIT] PacGAN: The power of two samples in generative adversarial networks
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Doppelganger[IMC 2020 (Best Paper Finalist)] Using GANs for Sharing Networked Time Series Data: Challenges, Initial Promise, and Open Questions
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Lsd SegLearning from Synthetic Data: Addressing Domain Shift for Semantic Segmentation
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Pytorch cppDeep Learning sample programs using PyTorch in C++
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SketchyganCode for paper "SketchyGAN: Towards Diverse and Realistic Sketch to Image Synthesis"
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Alien.jsFuture web pattern
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Pt DecPyTorch implementation of DEC (Deep Embedding Clustering)
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3ddfa v2The official PyTorch implementation of Towards Fast, Accurate and Stable 3D Dense Face Alignment, ECCV 2020.
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Css TransformCSS Transform Playground. Online tool to visualize 2D & 3D CSS3 Transform functions.
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TweetscapeA WebVR experience displaying tweets in real-time along a 3D timeline
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DeepnudecliDeepNude Command Line Version With Watermark Removed
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Iros20 6d Pose Tracking[IROS 2020] se(3)-TrackNet: Data-driven 6D Pose Tracking by Calibrating Image Residuals in Synthetic Domains
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VersatileA simple 3D model editor based on simple quads and a sprite set.
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PokeganCreats new kinds of pokemons using WGAN!
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Textsum GanTensorflow re-implementation of GAN for text summarization
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Dagan The implementation code for "DAGAN: Deep De-Aliasing Generative Adversarial Networks for Fast Compressed Sensing MRI Reconstruction"
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Stylegan WebA web porting for NVlabs' StyleGAN.
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Electra中文 预训练 ELECTRA 模型: 基于对抗学习 pretrain Chinese Model
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Tf Exercise GanTensorflow implementation of different GANs and their comparisions
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StarnetStarNet
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MeshviewPerformant 3D mesh viewer written in Go.
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Nmt gangenerative adversarial nets for neural machine translation
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VircadiaVircadia open source metaverse platform, based on the former High Fidelity Virtual Reality Platform.
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Glcic PytorchA High-Quality PyTorch Implementation of "Globally and Locally Consistent Image Completion".
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What I Have ReadPaper Lists, Notes and Slides, Focus on NLP. For summarization, please refer to https://github.com/xcfcode/Summarization-Papers
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PsganPeriodic Spatial Generative Adversarial Networks
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Quantized Mesh ViewerRender custom quantized mesh tiles in Cesium.js and debug individual tiles using THREE.js renderer.
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