UecsUbpa Entity-Component-System (U ECS) in Unity3D-style
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Svelto.ecsSvelto ECS C# Lightweight Data Oriented Entity Component System Framework
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EgocsEgoCS: An Entity (GameObject) Component System framework for Unity3D
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KengineEntity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
Stars: ✭ 417 (+847.73%)
EnttGaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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Pyro A linear Entity Component System
Stars: ✭ 125 (+184.09%)
ECSEntity-Component-System
Stars: ✭ 122 (+177.27%)
GodexGodex is a Godot Engine ECS library.
Stars: ✭ 307 (+597.73%)
Entitas CsharpEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Stars: ✭ 5,393 (+12156.82%)
Actors.unity🚀Actors is a framework empowering developers to make better games faster on Unity.
Stars: ✭ 437 (+893.18%)
Entitas Sync FrameworkNetworking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Stars: ✭ 98 (+122.73%)
Entitas LiteEntitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
Stars: ✭ 106 (+140.91%)
Ape EcsEntity-Component-System library for JavaScript.
Stars: ✭ 137 (+211.36%)
Ecs.hppC++17 Entity Component System
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SpartanengineGame engine with an emphasis on architectual quality and performance
Stars: ✭ 869 (+1875%)
Wickedengine3D engine focusing on modern rendering techniques and performance.
Stars: ✭ 3,148 (+7054.55%)
RavEngineA fast, easy to use C++20 3D game library for modern computers
Stars: ✭ 122 (+177.27%)
ent-compA light, fast Entity Component System in JS
Stars: ✭ 25 (-43.18%)
ECSCombatA space battle simulation, based around Unity ECS framework
Stars: ✭ 81 (+84.09%)
apecsA petite entity component system
Stars: ✭ 17 (-61.36%)
spaceA SCI-FI community game server simulating space(ships). Built from the ground up to support moddable online action multiplayer and roleplay!
Stars: ✭ 25 (-43.18%)
DefaultecsEntity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Stars: ✭ 286 (+550%)
ShipyardEntity Component System focused on usability and speed.
Stars: ✭ 247 (+461.36%)
EtengineRealtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Stars: ✭ 408 (+827.27%)
FomalhautA clean, simple, c++14, Entity Component System like Overwatch ECS architecture
Stars: ✭ 29 (-34.09%)
RockgoA developing game server framework,based on Entity Component System(ECS).
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D ZoneAn ambient life simulation driven by user activity within a Discord server
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EcsLeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
Stars: ✭ 578 (+1213.64%)
IwEngineThis is an engine that I initially started building after taking a game coding class in high school. I didn't like Unity so tried to make something more code focused that was personally easier to use.
Stars: ✭ 97 (+120.45%)
Learning Unity Ecs 2A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Stars: ✭ 65 (+47.73%)
EdynEdyn is a real-time physics engine organized as an ECS.
Stars: ✭ 113 (+156.82%)
EcsA simple and easy to use entity-component-system C++ library
Stars: ✭ 20 (-54.55%)
polymorphA fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
Stars: ✭ 74 (+68.18%)
FlecsA fast entity component system (ECS) for C & C++
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UnityDOTS-ThesisBachelor's degree thesis on Unity DOTS architecture
Stars: ✭ 14 (-68.18%)
PmtechLightweight, multi-platform, data-oriented game engine.
Stars: ✭ 478 (+986.36%)
SpaceWar-ECSA space war game made with ECS and JobSystem in Unity.
Stars: ✭ 26 (-40.91%)
LumosCross-Platform C++ 2D/3D game engine
Stars: ✭ 343 (+679.55%)
rockgoA developing game server framework,based on Entity Component System(ECS).
Stars: ✭ 617 (+1302.27%)
TinyECSTiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
Stars: ✭ 20 (-54.55%)
ecs🐰 Entity Component System
Stars: ✭ 62 (+40.91%)
Octopuskit2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
Stars: ✭ 246 (+459.09%)
echoSuper lightweight Entity Component System framework for Haxe
Stars: ✭ 41 (-6.82%)
Learning-Unity-ECSA bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
Stars: ✭ 60 (+36.36%)
harmony-ecsA small archetypal ECS focused on compatibility and performance
Stars: ✭ 33 (-25%)
js13k-ecsA 1kb entity component system, designed for Js13kGames
Stars: ✭ 76 (+72.73%)
Entitas CppEntitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Stars: ✭ 229 (+420.45%)
ECS-PhyllotaxisLearning ECS - 100k Cubes in Phyllotaxis pattern
Stars: ✭ 17 (-61.36%)
Entitas-ReduxAn entity-component framework for Unity with code generation and visual debugging
Stars: ✭ 84 (+90.91%)
ecsA dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
Stars: ✭ 79 (+79.55%)