PremulalphaPre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
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nanovg vulkanAntialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (added Vulkan support)
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VudaVUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
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hms-computer-graphics-demoThis is the demo project of CGKit(Short for computer graphics kit). CGKit is a vulkan-based rendering framework, which is designed to improve performance of vulkan devices, especially for Android platform. This project will show you how to load textures, models, add pbr effects and render with vulkan.
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Vk raytraceRay tracing glTF scene with Vulkan
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XacorExperimental Game Engine
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Smol VSMOL-V: like Vulkan/Khronos SPIR-V, but smaller.
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gearoenixCross-platform C++ 3D game engine.
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Waifu2x Ncnn Vulkanwaifu2x converter ncnn version, runs fast on intel / amd / nvidia GPU with vulkan
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soloSmall C++ game engine with Lua scripting
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racket-vulkanRacket integration with all things Vulkan 💥
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YALCTYet Another Live Coding Tool - Powered by Veldrid and elbow grease
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VulkanResourcesA list of resources for learning Vulkan
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Datoviz⚡ High-performance GPU interactive scientific data visualization with Vulkan
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Vortex2DReal-time fluid simulation engine running on GPU with Vulkan
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VkmarkVulkan benchmark
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tortugaA modern game engine built using dot net core
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magmaAbstraction layer to facilitate usage of Khronos Vulkan API
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FlycubeGraphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
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frameworkThe exomia/framework is used for building 2D and 3D games and more inspired by the XNA/Mono framework.
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NimglNimGL is a Nim library that offers bindings for popular libraries used in computer graphics
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cain-ncnn-vulkanCAIN, Channel Attention Is All You Need for Video Frame Interpolation implemented with ncnn library
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Gpcs4A Playstation 4 emulator just begin
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eseed-windowA minimal cross-platform C++17 window management library for rendering (deprecated)
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WasabiWasabi Vulkan Game Engine
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Gears VkPowerful low-level C++20 rendering framework for Vulkan 1.2, including Real-Time Ray Tracing (RTX) support, built atop Auto-Vk.
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daisykitDaisykit is an easy AI toolkit for software engineers to integrate pretrained AI models and pipelines into their projects. - with NCNN, OpenCV, Python wrappers
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YaveYet Another Vulkan Engine
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bgfx-pythonPython 3.7+ wrapper for the BGFX library. 🐍
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3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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Camera2GLPreviewAndroid camera preview application using Camera2 API and OpenGL ES/Vulkan
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GLFW3.NETAutomatic generated bindings of GLFW3 for .NET
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osg2vsgDeprecated adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraph
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glfwJSThe N-API bindings for GLFW
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Vulkan RendererA new 3D game engine using modern C++ and Vulkan API
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scop vulkanA 3D model viewer written C++20 and Vulkan
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VulkustAn engine for Vulkan in Rust, tries to implement modern graphic features. (suspended for now)
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cs paintVulkan rendering library for graphics and text
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goma-engineA simple C++ 3D game engine with Vulkan support.
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Vulkan2drendererEasy to use 2D rendering engine using Vulkan API as backend.
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vkOpenArenaOld games never die, they just fade away...
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The ForgeThe Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
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smaaDemoSubpixel Morphological AntiAliasing OpenGL/Vulkan demo
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Vulkan TutorialThis is a series of tutorials on Vulkan, include all example projects which step by step.
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rend3Easy to use, customizable, efficient 3D renderer library built on wgpu.
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vk-bootstrapVulkan Bootstrapping Iibrary
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SpearSPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime
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BarycentricsNo description or website provided.
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vorticeCross-platform .NET 6.0 game engine.
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Vortice.VulkanCross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
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DummyEngineSmall cross platform Vulkan/OpenGL 3d engine for personal experimentation
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ux-dxThe core for UX Components and UX Animate
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FilamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
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QuartzVulkan RTX path tracer with a declarative ES7-like scene description language.
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