resimulated1st place at Revision 2020 (PC 64K Intro)
Stars: β 18 (-33.33%)
Terrain Builderπ Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
Stars: β 228 (+744.44%)
three-noiseSimple gradient noise library for use with Three.js. Now with fBm!
Stars: β 31 (+14.81%)
deck.gl-time-series-widgetA React Time Slider implementation for DECK.GL - (non)temporal data - by CPU filtering β
Stars: β 19 (-29.63%)
MundusA 3D world/level editor built with Java, Kotlin & libGDX.
Stars: β 164 (+507.41%)
profiletoolHome to the QGis Profiletool plugin. Initial work on this fork was partially funded by the C.A. La Rioja
Stars: β 23 (-14.81%)
voxel-builderVoxel-based 3D modeling application
Stars: β 31 (+14.81%)
expo-glExpo module providing WebGL2 implementation
Stars: β 18 (-33.33%)
EarthenterpriseGoogle Earth Enterprise - Open Source
Stars: β 2,425 (+8881.48%)
cppcrafta Minecraft clone written in C++ and OpenGL that includes Minecraft textures, chunks, building, terrain, trees, water, inventories, and more!
Stars: β 75 (+177.78%)
procjam2018Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.
Stars: β 42 (+55.56%)
PvtutProcedural Virtual Texture with Unity Terrain
Stars: β 125 (+362.96%)
Shader-PlaygroundsA WebGL shaders editor for beginners and otherwise.
Stars: β 28 (+3.7%)
terrain-rgbA detailed tutorial about how to convert geo-tiff files containing Digital Elevation Model (DEM) data into a pyramid of png tiles
Stars: β 65 (+140.74%)
VoxelTerrainThis project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
Stars: β 37 (+37.04%)
revit-family-web-viewerRevit Web Viewer is a Three.js-based project viewer. Revit projects / families must be exported using RvtVa3cExporter (https://github.com/va3c/RvtVa3c)
Stars: β 48 (+77.78%)
webgl-furWebGL 2.0 fur demo
Stars: β 51 (+88.89%)
GodotTerrainEditorPainterHeightmap based terrain editor plugin for GODOT with vertex color based terrain shader painting
Stars: β 23 (-14.81%)
CartographerA GPU powered Terrain editor and renderer for Godot Engine
Stars: β 216 (+700%)
PintarJSMicro JS lib for direct WebGL and canvas rendering.
Stars: β 15 (-44.44%)
SpheresMethods to create a sphere mesh
Stars: β 168 (+522.22%)
WeltenschaftOpen-Source terrain generator πΊοΈ
Stars: β 41 (+51.85%)
Quantized MeshSpecification for streaming massive terrain datasets for 3D visualization.
Stars: β 139 (+414.81%)
blender-terrainTerrain import is now a part of the blender-osm addon. Get it for free at https://gumroad.com/l/blender-osm
Stars: β 28 (+3.7%)
PlanetutilsScripts and a Docker container to maintain your own OpenStreetMap planet, terrain tiles, & Valhalla Tilepacks
Stars: β 121 (+348.15%)
matcap-studioAn utility to tweak matcaps, with realtime visual feedback.
Stars: β 51 (+88.89%)
experimentsA centralized location for my WebGL and other demos.
Stars: β 34 (+25.93%)
niivuea WebGL2 based NIFTI volume viewer
Stars: β 84 (+211.11%)
WebAssembly-WebGL-2A simple port of the "Getting started with GLFW3" code to valid code for Emscripten compilation
Stars: β 65 (+140.74%)
glNoiseA collection of GLSL noise functions for use with WebGL with an easy to use API.
Stars: β 185 (+585.19%)
rabbit-holeAn experimental voxel engine.
Stars: β 39 (+44.44%)
fluid-earthFluid Earth is a WebGL-powered visualization of Earth's atmosphere and oceans
Stars: β 75 (+177.78%)
detect-featuresDetect and report browser and hardware features.
Stars: β 63 (+133.33%)
sahtiWrite a WebGL 2 command, use it like a component.
Stars: β 12 (-55.56%)
WA micro WebGL2 framework with a ton of features
Stars: β 262 (+870.37%)
GroundGrowingOpen Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading
Stars: β 66 (+144.44%)
KTX-ParseKTX 2.0 (.ktx2) parser and serializer.
Stars: β 23 (-14.81%)
ProceduralterrainProcedural voxel terrain generation in Unity
Stars: β 237 (+777.78%)
DterrainDestructible terrain in Unity
Stars: β 224 (+729.63%)
BlendpeaksA free and open source addon for Blender. It creates mountain peaks.
Stars: β 78 (+188.89%)
DelatinA fast JavaScript terrain mesh generation tool based on Delaunay triangulation
Stars: β 207 (+666.67%)
volpyVolume Calculations for Digital Elevation Models in Python
Stars: β 26 (-3.7%)
FiletovoxTool for convert files into Magicavoxel file
Stars: β 188 (+596.3%)
InfiniCanvasAn infinite canvas to edit online with other users!
Stars: β 26 (-3.7%)
Unity resourcesA list of resources and tutorials for those doing programming in Unity.
Stars: β 170 (+529.63%)
redcubeJS renderer based on GLTF to WebGPU or WebGL backends.
Stars: β 86 (+218.52%)
Terraingenerator[UE4] Terrain Generator using Marching Cubes
Stars: β 139 (+414.81%)
Procedural-Terrain-Generation3D computer graphics program in C++ OpenFrameworks of a procedural terrain generator based on simplex noise with camera movement and real-time adjustable parameters from the GUI
Stars: β 18 (-33.33%)
Quantized Mesh ViewerRender custom quantized mesh tiles in Cesium.js and debug individual tiles using THREE.js renderer.
Stars: β 130 (+381.48%)
detect-gpuClassifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
Stars: β 749 (+2674.07%)
AsLibπ¨: RPG map maker (paint tool)
Stars: β 82 (+203.7%)
SimpleErosionSimple C++ implementatoin of particle-based hydraulic erosion on a square grid
Stars: β 64 (+137.04%)
pathtracer-webgl2Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with WebGL 2 and Angular 2.
Stars: β 45 (+66.67%)
gl-benchβ± WebGL performance monitor with CPU/GPU load.
Stars: β 146 (+440.74%)
sdf-2dA graphics library to enable the real-time rendering of 2D signed distance fields on the web.
Stars: β 70 (+159.26%)