MetalpetalA GPU accelerated image and video processing framework built on Metal.
Stars: ✭ 907 (+649.59%)
RemoterySingle C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Stars: ✭ 1,908 (+1476.86%)
Gfx[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
Stars: ✭ 5,045 (+4069.42%)
UltralightNext-generation HTML renderer for apps and games
Stars: ✭ 3,585 (+2862.81%)
OccaJIT Compilation for Multiple Architectures: C++, OpenMP, CUDA, HIP, OpenCL, Metal
Stars: ✭ 230 (+90.08%)
TvmOpen deep learning compiler stack for cpu, gpu and specialized accelerators
Stars: ✭ 7,494 (+6093.39%)
FilamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Stars: ✭ 13,215 (+10821.49%)
Ogrescene-oriented, flexible 3D engine (C++, Python, C#, Java)
Stars: ✭ 2,582 (+2033.88%)
EditlySlick, declarative command line video editing & API
Stars: ✭ 3,162 (+2513.22%)
Colormap ShadersA collection of shaders to draw color maps.
Stars: ✭ 315 (+160.33%)
RenduA simple realtime graphics playground for experimentations.
Stars: ✭ 343 (+183.47%)
ImogenGPU Texture Generator
Stars: ✭ 648 (+435.54%)
RizzSmall C game development framework
Stars: ✭ 428 (+253.72%)
Fna3dFNA3D - 3D Graphics Library for FNA
Stars: ✭ 111 (-8.26%)
ShaderconductorShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Stars: ✭ 1,146 (+847.11%)
VisbrainA multi-purpose GPU-accelerated open-source suite for brain data visualization
Stars: ✭ 172 (+42.15%)
AnimatedgifA screensaver for Mac OSX / macOS that plays animated GIFs and APNGs
Stars: ✭ 174 (+43.8%)
UrdeData interchange and engine re-implementation for games by Retro Studios | Mirror
Stars: ✭ 253 (+109.09%)
GalacrittyWIP GTK terminal emulator based on Alacritty
Stars: ✭ 136 (+12.4%)
PmtechLightweight, multi-platform, data-oriented game engine.
Stars: ✭ 478 (+295.04%)
Ffmpeg ConcatConcats a list of videos together using ffmpeg with sexy OpenGL transitions.
Stars: ✭ 451 (+272.73%)
Bulllord Enginelightspeed lightweight elegant game engine in pure c
Stars: ✭ 539 (+345.45%)
Luminance RsType-safe, type-level and stateless Rust graphics framework
Stars: ✭ 632 (+422.31%)
Lighthouse2Lighthouse 2 framework for real-time ray tracing
Stars: ✭ 542 (+347.93%)
VeldridA low-level, portable graphics library for .NET.
Stars: ✭ 1,784 (+1374.38%)
Glchaos.p3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
Stars: ✭ 590 (+387.6%)
OuzelC++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Stars: ✭ 607 (+401.65%)
AlacrittyAlacritty is a modern terminal emulator that comes with sensible defaults, but
allows for extensive configuration. By integrating with other
applications, rather than reimplementing their functionality, it manages to
provide a flexible set of features with high performance.
The supported platforms currently consist of BSD, Linux, macOS and Windows.
Stars: ✭ 36,273 (+29877.69%)
Python OpenglAn open access book on Python, OpenGL and Scientific Visualization, Nicolas P. Rougier, 2018
Stars: ✭ 441 (+264.46%)
AlloyMake usage of Metal API a pleasure
Stars: ✭ 178 (+47.11%)
PyopenclOpenCL integration for Python, plus shiny features
Stars: ✭ 790 (+552.89%)
HerebedragonsA basic 3D scene implemented with various engines, frameworks or APIs.
Stars: ✭ 1,616 (+1235.54%)
LlglLow Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Stars: ✭ 1,011 (+735.54%)
Videngine3D graphics for iOS using Metal and Swift
Stars: ✭ 86 (-28.93%)
Sparkle🎇 A modern particle engine running on GPU, using c++14 and OpenGL 4.4.
Stars: ✭ 162 (+33.88%)
Starwars.androidThis component implements transition animation to crumble view into tiny pieces.
Stars: ✭ 1,942 (+1504.96%)
MetalangleMetalANGLE: OpenGL ES to Metal API translation layer
Stars: ✭ 182 (+50.41%)
LuisaRenderHigh-Performance Multiple-Backend Renderer Based on LuisaCompute
Stars: ✭ 47 (-61.16%)
MTTransitionsiOS Transitions ports from GL-Transitions.
Stars: ✭ 178 (+47.11%)
Open3dOpen3D: A Modern Library for 3D Data Processing
Stars: ✭ 5,860 (+4742.98%)
BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Stars: ✭ 10,252 (+8372.73%)
Rust SkiaSafe Skia Bindings for Rust
Stars: ✭ 450 (+271.9%)
Fiber2dCross-platform 2D Game Engine in pure Swift
Stars: ✭ 415 (+242.98%)
ToypathtracerToy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
Stars: ✭ 753 (+522.31%)
ShaderviewA library for simple shader programming
Stars: ✭ 87 (-28.1%)
Crossshader⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
Stars: ✭ 113 (-6.61%)
JmathplotJava interactive 2D and 3D plots (no OpenGL)
Stars: ✭ 113 (-6.61%)
WaystA simple terminal emulator
Stars: ✭ 117 (-3.31%)
Tensorflow Object Detection TutorialThe purpose of this tutorial is to learn how to install and prepare TensorFlow framework to train your own convolutional neural network object detection classifier for multiple objects, starting from scratch
Stars: ✭ 113 (-6.61%)
KimeraLow-latency hardware accelerated codec based video streaming utility.
Stars: ✭ 113 (-6.61%)
Gpu MotunuiGPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.
Stars: ✭ 120 (-0.83%)
DeepwayThis project is an aid to the blind. Till date there has been no technological advancement in the way the blind navigate. So I have used deep learning particularly convolutional neural networks so that they can navigate through the streets.
Stars: ✭ 118 (-2.48%)
Bgrabitmap📜 BGRABitmap graphics library made with Lazarus (Free Pascal).
Stars: ✭ 112 (-7.44%)
IvyThe templated deep learning framework, enabling framework-agnostic functions, layers and libraries.
Stars: ✭ 118 (-2.48%)
FbpicSpectral, quasi-3D Particle-In-Cell code, for CPU and GPU
Stars: ✭ 111 (-8.26%)
ContextConText v4: Neural networks for text categorization
Stars: ✭ 120 (-0.83%)
ImpalaAn imperative and functional programming language
Stars: ✭ 118 (-2.48%)
Pex ContextModern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
Stars: ✭ 117 (-3.31%)