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→ mixandjam
19 open source projects by mixandjam
[ Open user page on Github ]
1.
Godofwar Axethrow
Recreating the Axe Throw mechanic from God of War
✭ 197
2.
Mgr Blademode
Recreating the Blade Mode mechanic from Metal Gear Rising
✭ 190
3.
Monumentvalley Leveldesign
Recreating the Level Design from Monument Valley
✭ 143
4.
Okami Celestial Brush
Recreating the Celestial Brush system from Okami
✭ 142
unity
5.
Ffxv Warpstrike
Recreating the Warp Strike mechanic from Final Fantasy XV
✭ 113
6.
Starfox Railmovement
Recreating the rail movement system from Star Fox
✭ 87
7.
Pikmin Gameplay
Recreating the basic gameplay from Pikmin
✭ 85
8.
Superhot Bullettime
Recreating the Slow Motion mechanic from SUPERHOT
✭ 79
9.
Luigismansion Ghostcapture
Recreating the Ghost Capture mechanic from Luigi's Mansion
✭ 66
10.
Persona Allout
Recreating the All Out Attack from Persona 5
✭ 57
11.
Rdr Deadeye
Recreating the Dead Eye mechanic from Red Dead Redemption
✭ 45
12.
Botw Arrows
Recreating the Elemental Arrows from The Legend of Zelda: Breath of the Wild
✭ 44
13.
Celeste Movement
Recreating the movement and feel from Celeste
✭ 365
14.
Splatoon-Ink
Recreating the Ink System from Splatoon
✭ 240
C#
Mathematica
ShaderLab
HLSL
15.
AC-Dialogue
Recreating the Dialogue system from Animal Crossing
✭ 158
C#
ShaderLab
HLSL
16.
KingdomHearts-ShotLock
Recreating the Shotlock mechanic from Kingdom Hearts
✭ 34
C#
17.
LBW-WallMerge
Recreating the Wall Merge mechanic from A Link Between Worlds
✭ 101
C#
Mathematica
18.
Pokemon-Capture
Recreating the Pokemon capture animations from Pokemon Let's GO
✭ 30
C#
19.
MarioKart-Drift
Recreating the drifting mechanic from Mario Kart
✭ 146
C#
1-19
of
19
user projects