1. Nasa 3d ResourcesHere you'll find a growing collection of 3D models, textures, and images from inside NASA.
2. MathicsThis repository is for archival. Please see https://github.com/Mathics3/mathics-core
3. BookA textbook on informal homotopy type theory
5. SnnsTutorials and implementations for "Self-normalizing networks"
6. H2oH2O - the optimized HTTP/1, HTTP/2, HTTP/3 server
8. UsdUniversal Scene Description
10. 360ControllerUpdated driver for wired & wireless Xbox 360 Controllers for Mac OS X 10.10.
11. SymForthSymForth is SymEngine with Forth wrapper, a.k.a. Phoscript -- a fast symbolic manipulation library, written in C++, now with Reverse Polish Notation support.
14. TouchVisualizerOverlay and gesture recognizers for seeing and using 3D Touch force properties
17. MLClassIntroduction to Machine Learning class taught at ISU, Fall 2020 to Spring 2021
18. neopzAn object oriented finite element programming environment
19. HRBF-SkinImplementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"
21. GHOSTGHOST (the Geophysical High-Order Suite for Turbulence) is an accurate and highly scalable pseudospectral code that solves a variety of PDEs often encountered in studies of turbulent flows.
22. sbml-test-suiteThe SBML Test Suite is a conformance testing system. It allows developers and users to test the degree and correctness of the SBML support provided in a software package.
23. NPBayesHMMNonparametric Bayesian Inference for Sequential Data. Includes state-of-the-art MCMC inference for Beta process Hidden Markov Models (BP-HMM). Implemented in Matlab.
25. mathics-coreAn open-source Mathematica. This repository contains the Python modules for WL Built-in functions, variables, core primitives, e.g. Symbol, a parser to create Expressions, and an evaluator to execute them.
26. wifilocatorMasters Thesis: Indoor Smartphone location and tracking using Particle Filters
30. RampancyA new level editor for the Halo games based on a CSG/Brush workflow, similar to Source/Quake level editing.
32. AnimFaceA plugin created for Maya for the transfer of motion capture data onto 3D facial models using RBF algorithms
33. MIRPMolSSI Integral Reference Project
37. speakerIdentificationNeuralNetworks⇨ The Speaker Recognition System consists of two phases, Feature Extraction and Recognition. ⇨ In the Extraction phase, the Speaker's voice is recorded and typical number of features are extracted to form a model. ⇨ During the Recognition phase, a speech sample is compared against a previously created voice print stored in the database. ⇨ The hi…
39. ML-CM-2019Machine Learning in Condensed Matter Physics 2019 course repository
40. UnityToolchainsTrick提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
41. GridData parallel C++ mathematical object library
46. medium def layersSupporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World
47. iltcmeInverse Laplace transform based on concentrated matrix-exponential functions
48. fmm2dThis codebase is a set of libraries to compute N-body interactions governed by the Laplace and Helmholtz equations, to a specified precision, in two dimensions, on a multi-core shared-memory machine.
49. OpenCascadeLinkOpen source package for OpenCascadeLink, which is bundled with Wolfram Language products as of version 12.1