FileSystemView
A Godot tool similar to FileSystem dock, allows you to customize filters(views) to work with project resources.
Changes in 1.5
-
(Important) Since 1.5, this plugin saves settings with json format, and you may need to update your settings manually.
-
Multi-select and dragging are fully supported. You can now drag files freely.
Bugs related to
ImportDock
are also fixed. -
Remade context menu provides useful functions (more in future):
-
Play selected scene
-
Copy paths for multiple files
-
-
Support for resource thumbnails.
Install
-
Install via AssetLib, or download this repo and put
FileSystemView
folder intoYOUR_PROJECT/addons/
. -
Activate it at
Project > Project Settings > Plugins
. A dock namedView
will appear on the left-bottom side.
Usage
The usage is basically similar to FileSystem dock.
-
FileSystem dock would be influenced when using this plugin.
-
Favorites
is not supported.
Configure Views
View settings are saved in config.json
. If it doesn't exists, the plugin will load from defaultConfig.json
.
-
Icon
comes fromEditorIcons
of editor theme. You can preview icons by plugins such as Editor Theme Explorer and Editor Icons Previewer -
Filters are separated by
;
, e.g:*.gd;*.cs;*.vs;*.gdns
-
Folders with no available files can be hidden.
These options can be temporary toggled when in use.
ChangeLog
1.1
-
Now folder state can keep when switching views.
-
Update
folder_empty
icon. -
Fix bugs and typo.
1.0
- First release.