All Projects → jlreymendez → Planilo

jlreymendez / Planilo

Licence: mit
A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity

Projects that are alternatives of or similar to Planilo

Fluent State Machine
Fluent API for creating state machines in C#
Stars: ✭ 195 (+51.16%)
Mutual labels:  finite-state-machine, unity
Graphmesh
Graph-based mesh modifiers.
Stars: ✭ 128 (-0.78%)
Mutual labels:  unity
Uween
Lightweight tween library for Unity.
Stars: ✭ 123 (-4.65%)
Mutual labels:  unity
Holoviveobserver
Shared Reality: Observe a VR session from the same room using a HoloLens!
Stars: ✭ 126 (-2.33%)
Mutual labels:  unity
Arkit Unity3d
Access ARKit features like world-tracking, live video rendering, plane estimation and updates, hit-testing API, ambient light estimation, and raw point cloud data.
Stars: ✭ 124 (-3.88%)
Mutual labels:  unity
Meshsyncdccplugins
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
Stars: ✭ 127 (-1.55%)
Mutual labels:  unity
Towerdefense
A Tower Defense style game example in Unity
Stars: ✭ 122 (-5.43%)
Mutual labels:  unity
Facepunch.steamworks
Another fucking c# Steamworks implementation
Stars: ✭ 1,945 (+1407.75%)
Mutual labels:  unity
Tilakone
Minimalistic finite state machine (FSM) in Clojure
Stars: ✭ 128 (-0.78%)
Mutual labels:  finite-state-machine
Gpu Gems 2d Fluid Simulation
2D fluid simulation in Unity
Stars: ✭ 126 (-2.33%)
Mutual labels:  unity
Gitdependencyresolverforunity
This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!
Stars: ✭ 126 (-2.33%)
Mutual labels:  unity
Kit
Unity3D开发的工具包集合, 集成常见的开发组件以免于重复造轮子。佛系更新中。。。
Stars: ✭ 123 (-4.65%)
Mutual labels:  unity
Easyvirtualmotioncaptureforunity
バーチャルモーションキャプチャーからOSCで姿勢情報を受信してUnityシーンに反映するスクリプト群です。 UnityPackage1つで簡単導入、ランタイムでももちろん動作。プロトコルは公開されており拡張可能
Stars: ✭ 128 (-0.78%)
Mutual labels:  unity
Herebedragons
A basic 3D scene implemented with various engines, frameworks or APIs.
Stars: ✭ 1,616 (+1152.71%)
Mutual labels:  unity
Unity Linesegmentsintersection
Line segments intersection for Unity.
Stars: ✭ 128 (-0.78%)
Mutual labels:  unity
Minimalcompute
Stars: ✭ 122 (-5.43%)
Mutual labels:  unity
Lwrpshaders
A collection of high customizable unlit shaders for Lightweight Render Pipeline
Stars: ✭ 125 (-3.1%)
Mutual labels:  unity
Webglinput
IME for Unity WebGL
Stars: ✭ 127 (-1.55%)
Mutual labels:  unity
Univoice
P2P VoIP in Unity
Stars: ✭ 128 (-0.78%)
Mutual labels:  unity
Position Based Dynamics
Position based dynamics in Unity
Stars: ✭ 128 (-0.78%)
Mutual labels:  unity

planilo

Discord

A set of tools for designing AI in a visual node editor on unity. Use for:

  • Behavior Trees.
  • Finite State Machines.
  • Implement your own AI graphs.

Road to v0.2.0

I'm in the process of updating this repository, if you are interested in seeing the changes follow the development branch. Also feel free to jump on discord with any suggestions you might have about how to improve these tools.

What is changing?

  • Separation of concerns. Using xNode as a serialization and behaviour builder tool only. Making no assumptions of how runtime execution should be.
  • Interface blackboards for behaviours instead of dictionaries.
  • Behaviour tree overhaul with new composite nodes Active Selector and Active Sequencer.

Other possible changes

  • Jobified versions of the AI behaviour.
  • Utility based Behaviour Tree.
  • Some samples.

Key features

  • A visual editor for Behavior Trees, Finite State Machines and the basis to create other types of AI tools.
  • AI graphs implemented as reusable scriptable objects, same instance can be run by multiple GameObjects.
  • Share data between the Scene an your Behavior Tree using Blackboard variables.
  • Ready implemented examples to use as guidance.
  • See highlighted nodes in runtime to understand how your AI graphs are running.
  • Modularize your AI graphs and execute them as part of nodes of other AI graphs.
  • See more in documentation

Installing with Unity Package Manager

(Requires Unity version 2018.3.0b7 or above)

To install this project as a Git dependency using the Unity Package Manager, add the following line to your project's manifest.json:

"com.github.jlreymendez.planilo": "https://github.com/jlreymendez/planilo.git"

NOTE: This will also install the dependencies xNode and Unity-SerializableDictionary under the Planilo path.

You will need to have Git installed and available in your system's PATH.

Acknowledgements:

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].