All Projects → yukiarrr → PrefabEditor

yukiarrr / PrefabEditor

Licence: MIT license
You can edit Prefab which could not be edited much unless you place it on Scene.

Programming Languages

C#
18002 projects

Projects that are alternatives of or similar to PrefabEditor

TsukiSuite
A toolsuite created to make Unity development easier
Stars: ✭ 23 (+0%)
Mutual labels:  unity-editor, unity3d-plugin
download.unity.com
Unity Download http://unity3d.com/unity/download/archive
Stars: ✭ 90 (+291.3%)
Mutual labels:  unity-editor, unity3d-plugin
Ma textureatlasser
Texture atlas creator for Unity
Stars: ✭ 116 (+404.35%)
Mutual labels:  unity-editor, unity3d-plugin
t4-templates-unity3d
T4 Text Template Processor for Unity3D
Stars: ✭ 75 (+226.09%)
Mutual labels:  unity-editor, unity3d-plugin
UnityNativeTool
Allows to unload native plugins in Unity3d editor
Stars: ✭ 147 (+539.13%)
Mutual labels:  unity-editor, unity3d-plugin
Awesome Unity Open Source On Github
A categorized collection of awesome Unity open source on GitHub (800+)
Stars: ✭ 1,124 (+4786.96%)
Mutual labels:  unity-editor, unity3d-plugin
ar-simulation
AR Simulation for Unity • Right in the Editor • Minimally Invasive
Stars: ✭ 101 (+339.13%)
Mutual labels:  unity-editor, unity3d-plugin
UnityDebug
A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
Stars: ✭ 29 (+26.09%)
Mutual labels:  unity-editor, unity3d-plugin
Unity-IMGUI-TreeView
Simple Tree View implementation for IMGUI (Editor GUI) in Unity. Includes a special type for working with asset paths, but base data structure and view can be easily extended to support anything.
Stars: ✭ 73 (+217.39%)
Mutual labels:  unity-editor, unity3d-plugin
1 First Steps
Setup Unity and Visual Studio on Mac and PC. Use Unity's editor to position, rotate and scale game objects. Understand prefabs. Write very basic code, and use Unity's Console. http://gdev.tv/cu2github (REF: FS_CU2)
Stars: ✭ 23 (+0%)
Mutual labels:  unity-editor, prefab
Unity Quicksheet
Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
Stars: ✭ 742 (+3126.09%)
Mutual labels:  unity-editor, unity3d-plugin
UnityGlobalTextSystem
Allow the user to 'change' the default font in Unity from "Arial" to a font of their liking.
Stars: ✭ 21 (-8.7%)
Mutual labels:  unity-editor, unity3d-plugin
Ugui Editor
Unity UGUI editor tools,improve the efficiency of ui development.
Stars: ✭ 479 (+1982.61%)
Mutual labels:  unity-editor, unity3d-plugin
Extosc
extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.
Stars: ✭ 69 (+200%)
Mutual labels:  unity-editor, unity3d-plugin
Unity Script Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Stars: ✭ 3,640 (+15726.09%)
Mutual labels:  unity-editor, unity3d-plugin
Unity Bitmapfontimporter
An unity editor extension for bitmap font.
Stars: ✭ 139 (+504.35%)
Mutual labels:  unity-editor, unity3d-plugin
ScriptableObjectMultiSelectDropdown
Multi Select Dropdown for ScriptableObjects
Stars: ✭ 18 (-21.74%)
Mutual labels:  unity-editor, unity3d-plugin
CategoryTool
Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
Stars: ✭ 47 (+104.35%)
Mutual labels:  unity-editor, unity3d-plugin
LMS.Version
Super simple auto build version tool
Stars: ✭ 40 (+73.91%)
Mutual labels:  unity-editor, unity3d-plugin
awesome-unity
A curated list of awesome Unity games! 🎮
Stars: ✭ 346 (+1404.35%)
Mutual labels:  unity-editor, unity3d-plugin

Prefab Editor

mo68j-62ce3.gif

Its name is "Prefab Editor". By using this, you can edit Prefab which could not be edited much unless you place it on Scene.

With this editor extension, the Prefab selected in the Project view is displayed in the Prefab Editor Window. The appearance on the Window references Hierarchy as it is. And what you can do,

  • Display 3 layers or less of Prefab, and when selected, it also appears on Inspector
  • Parent-child relationship of GameObject can be edited
  • Fit in a GameObject placed on another Prefab or Scene
  • Rename it by double clicking
  • Right click to create and delete GameObject
  • etc ...

In this way, you can do almost the same thing as on Hierarchy without having to place it on the Scene from the Project view.

How to use

Please double click on the package that can be downloaded from the link below and import it to Unity.

https://github.com/yukiringo/PrefabEditor/raw/master/prefab_editor.unitypackage

menu.png

Window -> Prefab Editor

select.PNG

Then select the Prefab you want to edit in Project view. I think that the selected Prefab is displayed on the Window of Prefab Editor as if it was placed in Hierarchy.

After that, it is OK if you edit it in the same way as doing with Hierarchy.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].