All Projects → andrewzwicky → Pubgis

andrewzwicky / Pubgis

Licence: gpl-3.0
Generate maps of your position throughout PUBG gameplay

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|icon| PUBGIS |Build status| |Github All Releases| |PyPI| |Maint|

PUBGIS (PUBG Geographic Information System) analyzes gameplay from PUBG_ (either live or video) and tracks your position during the game. You can view this information later to see your path throughout the game.

PUBGIS works by continuously scanning the minimap in the corner of the game (seen below) and matching that to a location on the world map. If you want more details about how PUBGIS works, check out the Theory of Operation_ wiki page

Note (1/10/18): Since the 1.0 Update of PUBG, the UI has changed significantly. Because PUBGIS uses the displayed UI map, this means that PUBGIS needs to be updated to properly detect & parse the new map. I haven't had time to do this work yet, but I'm hoping to find time in the future. In the meantime, contributions are welcome :) [See Issue#43_ for the latest]

Installation

PUBGIS is a self-contained executable. Download the latest version here_, no installation required!

Examples

.. image:: https://github.com/andrewzwicky/PUBGIS/raw/master/docs/composite_example.png

Quick-Start

When PUBGIS is started, you'll see this:

.. figure:: https://github.com/andrewzwicky/PUBGIS/raw/master/docs/example_setup.jpg :scale: 45 %

  1. Select a video file (only tested with .mp4 currently)

  2. Adjust the output file if needed.

  3. Click Process!

  4. For more deatils about all the options, read the Usage_ wiki page.

NOTE: PUBGIS live recording does not currently work when running PUBG Fullscreen (Fullscreen (Windowed) is OK). I'm tracking Issue#41_. Sorry for the inconvenience.

Development

PUBGIS is written in Python (3.6). If you'd like to use PUBGIS as a python package, you can install it using pip

::

pip install pubgis

and run it using:

::

python -m pubgis

To learn more about extending or contributing to PUBGIS, check out the Development_ page.

License

This project is licensed under the GPLv3 License - see the LICENSE.md_ file for details

.. _PUBG: https://www.playbattlegrounds.com/main.pu .. _Theory of Operation: https://github.com/andrewzwicky/PUBGIS/wiki/Theory-of-Operation .. _Usage: https://github.com/andrewzwicky/PUBGIS/wiki/Usage .. _here: https://github.com/andrewzwicky/PUBGIS/releases/latest .. _Issue#41: https://github.com/andrewzwicky/PUBGIS/issues/41 .. _Issue#43: https://github.com/andrewzwicky/PUBGIS/issues/43 .. _Development: https://github.com/andrewzwicky/PUBGIS/wiki/Development .. _LICENSE.md: LICENSE.md

.. |icon| image:: pubgis/images/icons/navigation_32.png .. |Build status| image:: https://ci.appveyor.com/api/projects/status/sbooipngsjk1kx46/branch/master?svg=true :target: https://ci.appveyor.com/project/andrewzwicky/pubgis/branch/master .. |Github All Releases| image:: https://img.shields.io/github/downloads/andrewzwicky/PUBGIS/total.svg :target: https://github.com/andrewzwicky/PUBGIS/releases/latest .. |PyPI| image:: https://img.shields.io/pypi/v/PUBGIS.svg :target: https://pypi.python.org/pypi/PUBGIS .. |Maint| image:: https://img.shields.io/maintenance/no/2018.svg

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