Radial-Engine
3D Game engine(C++, OpenGL) with an editor(Qt).
Features
- Skinned meshes
- Texture splatting
- Terrain editing
- Animation
- Physics(Bullet)
- GPU based procedural content generation(perlin)
- Procedural terrain collider for physics
- FBX asset files, auto sync
- Entity inheritance on data level
- Binary aware JSON data format
Author
This software created by M. Utku Altinkaya: email: [email protected] twitter: @utkua